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Triple Dipped

Blender3D Objects posted on Aug 29, 2007
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Description


Simple mesh emitter lighting setup in Blender (soft area light to the right, left, and above/front). First time use with an NK material in Indigo (the renderer).

Comments (7)


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corvas

7:45AM | Wed, 29 August 2007

wow this is fantastic never new blender could do materials like this,amazing image and lighting

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walross

8:19AM | Wed, 29 August 2007

@corvas, blender didn't it, indigo was the render engine. @Tripple Dipped: how long did it render? I am asking because the image is not grainy.

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Phr0stByte

8:25AM | Wed, 29 August 2007

corvas: Thank you for your comment. walross is exactly right - the materials and lighting are the work of the render engine (Indigo). walross: it was an over-night render. My system belongs to Indigo while I am sleeping.

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auntietk

9:08AM | Wed, 29 August 2007

Awesome work!

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thecytron

9:13AM | Wed, 29 August 2007

Not bad at all! Must send me your .blend file, please!

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Phr0stByte

9:16AM | Wed, 29 August 2007

thecytron: thanx - sure, you can have the .blend. How can I get it to you?

)

Bonci

9:19AM | Wed, 29 August 2007

Excellent work and design!


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