Triple Dipped by Phr0stByte
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Description
Simple mesh emitter lighting setup in Blender (soft area light to the right, left, and above/front). First time use with an NK material in Indigo (the renderer).
Comments (7)
corvas
wow this is fantastic never new blender could do materials like this,amazing image and lighting
walross
@corvas, blender didn't it, indigo was the render engine. @Tripple Dipped: how long did it render? I am asking because the image is not grainy.
Phr0stByte
corvas: Thank you for your comment. walross is exactly right - the materials and lighting are the work of the render engine (Indigo). walross: it was an over-night render. My system belongs to Indigo while I am sleeping.
auntietk
Awesome work!
thecytron
Not bad at all! Must send me your .blend file, please!
Phr0stByte
thecytron: thanx - sure, you can have the .blend. How can I get it to you?
Bonci
Excellent work and design!