Wine Glass Test by roysorenson
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
Playing with caustics and lighting.
Comments (3)
wgreenlee1
looks great,just a thought,I read somewhere that for glass to be belivable you need things for it to reflect,i.e. reflection map or objects to reflect,the refraction at the top of the glass looks right but empty,it neds something to reflect,just a thought
EvolutionXtinct
Nice image how did you create the fill effect on it? I'm a newbie to LW so pardon my stupidity. Evo
roysorenson
I copied the polys that make up the bowl and put'em on a seperate layer (and reversed them), then I cut and pasted the polys I wanted to be the wine and put it on a seperate layer. The first layer I copied is now only the top of the bowl, I called it air and gave it a proper refraction number. Then I gave the wine layer a color. To get the top of the wine I copied the top points and put'em on another layer and made a round polygon. I beveled it slight to give the impression of the wine flowing up the side of the glass. This is a real abreviated answer, but I hope it helps.