My name is Andreas. I am a 40-year old (as of September 2007) German and live near Frankfurt/Main.
I do a lot of Poser images, but not many of them find their way into my gallery, as I do a lot of them just to amuse myself or create images of characters in roleplaying games I run. Those may serve me well as illustrations for my games, but I don't consider most of them a worthy addition to my Renderosity gallery. That's why there are not too many renders in my gallery, even if I joined this community years ago.
Recently (as of autumn 2007) I have re-discovered an interest in photography. I toyed around with a (non-digital) SLR over a decade ago, but now that I am slowly getting the hang of my digicam I feel that photography may be a medium I could explore some more. But how that will turn out remains to be seen. :-)
And if you wonder why I have no favorite images on this page, the reason is simple:
I feel that - without spending 48 hours a day here - I can only manage to see a fraction of all the great images posted at Renderosity. To add something as a favorite simply because it was there when I was checking out a certain gallery seems (to me) unfair to all the other great artists I may have missed only because I don't have the time to peruse all galleries. I know what I like - and I know who does art like that - but I don't want to favor them over people who may be just as good, whom I may just have missed because there are so many image to see here.
A word of warning about postwork in my photographs: I don't always mention it, but it may still be there. I consider postwork to be something akin to editing the first draft of a written story. I doubt anyone would expect a writer to mention that he has edited his first draft when he publishes a story, and to me the photo my camera takes is very much the first draft of a story, so to speak. When I feel that the photo is not quite up to showing what I saw in a motive I will "edit" it a little to bring out the best parts and gloss over the not-so-good parts. That's what I do, and I stand by it - especially since there is no way to please everyone. :-)
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Comments (9)
Kartika
Excellent sci-fi scene!
Liam.
Great work - I'd love to see some more pronounced lights on the figure but I still like it the way it is. :-D
sim3344
Nice work!!!!
Jedi_Padawan
Wonderful alien, I'm sure she's a bounty hunter! And I love that leather, it looks stunning!!!!!!!!! May the force be with you. AAAAAAAA++++++++ Sassy~
WhopperNnoonWalker-
COOL WORK
Claywoman
Awesome scene!
chrislaarman
Star Wars is not my favorite, but I do like the picture. Now I have a question (to you or anyone), originating in my current lack of experience: It would seem logical to me to paint that sky as a backdrop, and doing the background blur and (if possible) the sharpening upon rendering in 3D - in other words: have 3D prevail over 2D - unless you want to hide the 3D stage at all, like when applying an oil paint or mosaic effect to the picture. Am I right (in considering that logical), and if so, what other reason would there be for postproduction in 2D?
ABodensohn
Chris, I am gonna answer this in more detail through Rosity message, but since you brought this up here I'll briefly address it by saying that: (a) adding the background in postwork allows for more control over the backdrop-image placement and (b) postwork can be a lot faster and easier.
mapps
you are very welcome, glad you are putting them to good use :-) Great looking pic, love the shadowy lighting :-)