Mon, Nov 18, 9:27 PM CST

TLRcam Cornell box

Blender3D Realism posted on Sep 09, 2007
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Description


a cornell box with a golden phong shader. ok, the first version of my renderer is released. its really slow (and doesnt have a kd tree) but it works. this scene was actualy exported from blender in a slightly modified .obj format and then hand edited to fit my file format. you can download a copy of my renderer from: http://www.indigorenderer.com/joomla/forum/viewtopic.php?t=2431&postdays=0&postorder=asc&start=30 and on page 2 of that post you can see another image showing that my renderer doesnt have any energy loss problems with the phong shader. i would realy enjoy it if somebody wrote an actual exporter for my renderer from blender, even if my renderer isnt usefull for very much. sorry i havent had time to use the galleries or the forums lately (maybe not for 4 or 5 months). what with writing a renderer and applying to colleges and summer stuff its all been very very complicated.

Comments (5)


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LightArtFractals

8:15PM | Sun, 09 September 2007

Ball in a box, a classic. I like it!!!

)

prionbrain

1:00AM | Mon, 10 September 2007

I don't know what a phong is:) but I really like this image! Especially the golden material and shading!!! Great result, however you may have achieved it! Greetings:)

)

oodmb

6:13AM | Mon, 10 September 2007

the golden material is phong (basicaly glossy reflective)

claudia02

12:59PM | Mon, 24 September 2007

Sehr Interessant ! Moderne Computerkunst ! Klasse !

)

l3la

11:07AM | Mon, 08 October 2007

I just noticed this one. Congratulations on your programming achievement. I hope that as you learn these skills you can contribute to Blender.


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