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The Workshop

3D Modeling Science Fiction posted on Sep 11, 2007
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Description


Wanted to have fun today. Used Zbrush for the first time, but not in the way it's design. I morphed a sphere in Zbrush, then exported out to Max for tweaking. Back and forth it a few times, did some fine-tuning there you got it. The black picture in the rear shows the progression, the front and side views are the finshed mesh rendered in Poser (4!) sketiching and the full body image is a free-hand doodle that I scanned in at the start of this whole thing. About four hours, start to finsh in the modeling. The rest...well, I have to do SOME background research, you know. Please leave comments. I'm planing to finsh the body then see about exporting the whole thing into Poser for animation. Anybody out there know about bone rigging or maybe joint editing? P.S. The eyes? Start with a Sphere, make a copy, make larger, streach it to creat the curve of the eyelid you want, then copy (mirror on Y - axis) to make lower lid. You can do it faster than I can write it!

Comments (9)


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Daramski

11:40AM | Tue, 11 September 2007

Very cool, excellent composition and modeling, fantastic artwork!!

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TheAnimaGemini

11:52AM | Tue, 11 September 2007

Interesting. Thanks for sharing..)

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miwi

12:05PM | Tue, 11 September 2007

Agree with Daramski!!!!!!!

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TheBear005

1:19PM | Tue, 11 September 2007

Sweet! Neat creature design.

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OrphanedSoul

1:49PM | Tue, 11 September 2007

WOW love those eyes, fabulous work!

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RBlue

5:03PM | Tue, 11 September 2007

ZBrush looks good, but man, what a learning curve. Just got Modo 3.01 today and it looks like it might replace my older 3ds Max. (Ver 6) Nice alien modelling.

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CrimsonDesire

10:24PM | Tue, 11 September 2007

Very kool stuff indeed, great scene ^^

Denys234

8:22AM | Thu, 13 September 2007

Very well done!!

)

acclaude

4:58AM | Sat, 06 October 2007

Cool & personal use of Zbrush ;o) Excellent alien result, cool concept 2, xxxxx


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