I am a graphic artist involved in the creation of 3D and 2D artwork.
I am based in the United Kingdom, in the County of Oxfordshire.
My website has more info, images and Tutorials:
http://mysite.freeserve.com/bigraphics/index.htmlBIOThe images I create span a spectrum of genres, from Science Fiction and Fantasy, to more down to earth imagery, such as landscapes and buildings. I also create 2D illustrations and photo style montages.I am able to supply these images for a variety of media including print and the Web.
I have been involved in conventional art since childhood, but upon discovering the Amiga and Deluxe Paint many years ago, I realised the computer provided another medium to create artwork. I soon started to use Photoshop version 2 when this became available on the PC, and since then I have used the computer for my art, progressing through all the versions of Photoshop and Illustrator, and the 3D software Cinema 4D XL 7 and World Builder 3. I still use my conventional art skills, as the majority of my work starts out as a hand drawn pencil sketch that is used for reference or scanned into the computer for use as a template, and traditional drawing skills can then be applied through the use of a Wacom A4 drawing tablet and Photoshop.
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Comments (5)
Calseeor
You are my new hero! This is stunning! I own world builder and have not been able to make so much as a hill with it yet. :( Your shore line is great! the lighting (atmosphere overall) is stunning. Is the character from poser? This is a beautiful work. I wish I could figure out worldbuilder.
KiDAcE
Outstanding. I really like this image. I so much wish I can use WB right now, but I need a graphics card. The lighting is seemingly right on. Along with everything else.
capt morgan
Thanks for all your comments. Its always good to get feedback after posting a image. This image uses 6 lights. 1 Parallel and 5 spot lights. All the spot lighs have a low intensity, so as not to "Over light" the scene, and all have different colours. Only one light is casting a shadow, and this is the Parallel light. The linear diameter setting is on the first set of parameters for the light. "Light on". Set Linear diameter to anything above 0. It takes a fair bit of test rendering to get the required result, buts it worth it in the end. It does however add to the rendering time. I find between 1 and 5 seems to work fine. Try it out on a simple image, say one tree in a empty landscape. Another tip is to change the shadow settings for trees. I also use hires shadow maps. To Calseeor. Keep trying and dont give up on WB. It does take time, buts it worth it in the end. It took me a good 6 months before I could even create a decent hill.
ericsart2000
Thanks for the information on the lighting and shadowing, the experience of an other user is always better then the online-help. I also agree with the last words, keep trying (things out) and don't give up on WB.
danamo
Nice work capt! like several others posting here, I am a WB newbie. I guess I got spoiled by using Bryces'intuitive interface(and graphic man- ual) for all these years. But, since I am a serious animator and I like the idea of being able to convincingly render waves and moving grass and foliage, WB is the best option. It's good to hear that it took you a while to get where you're at as well.