'Gone with the wild' for (huismus)
by MUSEWORX
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Description
Some serious issue related work for a change!
Oooh..did I maybe use a classic film title reference much older than I, for my title...LOL!
'Gone with the wild'
This image is dedicated to a special friend
from Holland whom I had the honour of making
acquaintance through the galleries here at Renderosity.
Dirk aka 'huismus' my friend I know this image
is not one of hope for the wild life
itself, but I'm sure you'll appreciate
the heartfelt message that
this image brings.
I also know that you mostly take photos
of animals in captivity
and this might seem to be the complete
opposite environment than what animals
in captivity has to live with and endure.
But the wild has long since not been
a safe environment for any wild animals
due to e.g. over population by humans, poaching,
hunting for sport, diseases/illnesses obtained
from domestic animals, crop harvest poisoning
and many, many more.
But everyone knows that, right?!
However your pain regarding having to take
photographs from within the steel fences
of zoo's are definitely shared by myself.
Although I live in a country renowned for
the 'BIG 5' I can only go and look for them
in a nearby zoo or drive many hours out to
some bush camp and hope to find these animals.
The sad truth is the wild as an concept
is getting smaller and smaller,
faster than most people realize!
And we'd be losing an irreplaceable heritage.
The making of...
The concept for this image was first
spawned around 2years ago. But due
to the size and available models,
I had to patiently wait till I had
all the proper resources and time at hand
before I could undertake the challenge of
turning this concept into an image.
I wanted a scene filled with animals
but they needed to appear as ghost
figures. And all animals needed to have
a natural everyday like behaviour.
PROBLEM....they all need to fit into the environment
perfectly as if they were part of the original scene,
and must not appear as 2d images just
pasted on to a back drop.
My solution for this was to render the grass plain
as small individual parts, so when I add the animals
in post work, by moving the order of the objects
I can slide the animal figures forward and backwards
between the different layers of grass.
So my animals get a proper feel of distance
and also of proper perception.
And there is no need for the time taking blending
and erasing that normally needs to be done
to compose an image in this manner.
Another reason for not rendering
the whole grass field as a whole,
is because the grass covers the whole field of vision,
and a grassland this big was not possible to create in Bryce.
One section of grass contained around 45 smaller grass objects
and this already was a serious strain on memory/ram and process speed.
So adding another 23 sections of grass was just not possible.
I did a total of 20 individual renders for the animals and the hunter,
plus each render had a mask render as well=40 renders
Then the environment consisting of the sky and trees and mountains
made up another render and was my main scene.=1 render
The grass was rendered as 24 individual renders with masks as well=48renders
Total renders 89
Total render time +-5Hours
All renders were done at high/fine quality and saved as bitmaps
The butterfly's were added in post work,
and was made using the default image sprayer brush tool in Corel photopaint
All post work was done with Coral photopaint.
All renders were done in Bryce 6
I thank you for taking the time in viewing this image and any comments
are most welcome!
Comments (35)
SomethingStrange
Beautifuly composed! you done really good on this piece!!
TheAnimaGemini
Gorgeous scene. Outstanding work.
Jollyself
terrific FX in the superimposing on this
mikeerson
Looks like man and man's best friend live... but all else parrishes. nice work on the animals.
Darkwish
Very well done! EXT work!