This is for me the most enjoyable way of presenting myself here on the web, because for the most people out there I'm represented only by this sign, hidden in the images I create. This sign is much more relevant than a picture of myself. If that becomes an issue, I'd put up a photo...but hey, I sure am less than any of my work.BIOBorn in Germany near Frankfurt a.M. 1972.
Started playing piano with 9, getting my first computer with 14 (I think), started working on multimedia productions with 15, bought my first synthisizer with 16 (Korg M1), met love of my life with 17, became freelancer with 21, got first own apartment for us at 21, got horror of my life with 24 (military service/civil service + freelancing = near death experience), got pulled to the States with 26, got first film credit (Dogma) with 27, married love of my life at 27, got 4 more movie credits at age 27/28, made my first modeling show abroad (Italy) with 29, typed up the most fragmented biography ever at age 29.
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Comments (10)
dastardly
you are one of the biggest artist that have seen in renderosity with lightwave.....why don't change thumbnail?
RayTraz
Taron I like yr faces, somehow reminding me of da Vinci and Norman Rockwell.
Guillermo
WOW...thats all I can say...
jezzart
fantastic detail!!
dzogchen
Great details especially the nose!
Mixednutt
Yes, but can you animate him? Meh, I'm just bitterly jealous. Has anyone ever told you he looks like the helpful little goblin from Labrynth?
Taron
Ok, I should really write a little something underneath every image...here goes another explanation: This guy's name is "Morphul", now that comes from the fact, that I made him to test a little morphing ideas...I made back then some research on the subject of better approaches to morphs...I quickly figured out that it works, but still doesn't come close to using bones as muscles. Morphs don't ever have the capability to rotate around. In their most simple use they can only go linearly from one to another shape. If You have muscles around cheeks for instance, that would be no problem with bones, but complicated and almost impossible with simple morphs...waste of time...screw morphs. =}
Moebius87
What can I say? I always get stunned viewing your works, Taron. The detailing of the pore pits on the nose alone are amazing. Great work.
--Divide-By-Zero--
Very nice work. The texturing is superb. Keep it up! =DBZ=
Web Warrior
Very realistic. always nice to see such good work being done.