Sun, Dec 22, 4:20 AM CST

OREO, My first 3D attempt!

3D Studio Max (none) posted on Mar 23, 2002
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Description


Hi, My first 3D attempt... this is not impressive as alot of you but I am still working and training on the technics and other 3D stuff... I will work on improving the oreo after my second step of learning. :-)

Comments (12)


kyle_soule

4:00PM | Sat, 23 March 2002

excellent detail in the orea:) for ur first try that is pretty damn good

)

agades

4:45PM | Sat, 23 March 2002

It's too good for start! I will never show my first renders... If it is your own texture, soon you'll be master! Keep working!

)

zorares

5:21PM | Sat, 23 March 2002

What'd you do, scan an oreo? Man, now I need some milk!

)

Calseeor

6:05PM | Sat, 23 March 2002

This is very well done. Nice texture. Wow.

e-Tech

8:41PM | Sat, 23 March 2002

Thank you everyone, I recreate the vectors lines by looking at a oreo surfaces, after I create the Bump texture but I am working on a full NURBS details version for better close up and I'll put some loose oreo chunks pieces on the floor too. Later :-)

)

Vile

9:40PM | Sat, 23 March 2002

A nice bumping but less reflection on the cookie it makes it look plastic. Add some imperfections as well make them look not so perfect. Great start I want to see more

Darksteps

3:47AM | Sun, 24 March 2002

very nice detail... altho it should be flat and grainy looking... I gotta say tho, of all the things I've seen people do, this has got to be the most original... I've never seen anyone CG a cookie before... :)

X-Zyon

6:29AM | Sun, 24 March 2002

MmM...=)

rkamil

8:34AM | Sun, 24 March 2002

Yum! Just add some cellular or noise bump map and these cookies are ready to eat. Must get cookie at Krogers!

e-Tech

10:31AM | Sun, 24 March 2002

Yes, I almost finished the full model in Rhino so I'll be doing more details with textures and more realistic bumping noises. I will also add some little pieces of the cookie on the foor. I alsi made it less flat. I will post it soon :-) thank you all

MplsOiBoi

2:31PM | Sun, 24 March 2002

You might try using the bump bitmap in the displacement channel.

)

FearaJinx

11:31AM | Sat, 24 May 2003

I think this is great!!!! Awesome job!!!!


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