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Dodge or Burn - WIP

Work In Progress Fantasy posted on Jan 13, 2008
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Description


This is the second draft of my entry into the Cafe Cup Photoshop Design Challenge #8. The challenge: design a video game cover whose title represents a Photoshop tool(s). The judging will be: 1. Overall impact, 40% of score 2. Concept, 30% of score 3. Graphics skill, 30% of score I know it's a lot to ask, but if you would rate the image(1-10) in each category, and maybe a word or two of criticism, it would really help me focus on the weak points. Thanks a bunch, ~Papawayne Credits: Background image - Abandoned City by Sheona Clothing and character morph - Industrial LaFae by Heather {Hocus Pocus} Hair - PRIMAL Wild & Windy Hair by danae

Comments (7)


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pakled

1:30AM | Sun, 13 January 2008

aren't those 2 of the tools in Photoshop?...;) likes it.

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Khory_D

1:59AM | Sun, 13 January 2008

1-8 2-9 3-9 The only criticisms I have are that the outfit she has on seems more fantasy than destructive future. I'd almost expect her to be in something more armored or a bit on the tawdry side in "Slick and black". On the other hand they yellow in it (unless thats part of the effect around her.. It's well past my brain working well part of the night)really adds some punch to the picture so I could be way off base. Also her skin texture looks a bit matte to me but that may be a matter of taste rather than criticism. Positives are I think you did an excellent job with the text. It really catches the eye. And I really like the background as well. It is evocative without being to concrete. Good luck!

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Antonio57

5:56AM | Sun, 13 January 2008

Excellent dessin!!!!

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papawayne

11:26AM | Sun, 13 January 2008

Thanks, Khory_D...just what I was looking for. I do have a futuristic armor suit that is real clean and just a bit provocative. Since this is a video game cover, battle the bad guys and all that, I'll try a render of her wearing that. I can grunge it up, and it will cover most of her skin, which like you, I was never happy with. The yellow glare in her midsection is there because I intend to add a flaming radiation symbol bursting from her stomach (as soon as I figure out how). That's why she's posed as though she was hit from behind. Glad you like the text. It's a fairly common burst effect, but I had to jump through some Photoshop hoops to get it to look like real flames. I also want to redo the sign at her feet to make it stand out a bit more. Thanks again! Your artworks are amazing, and your criticisms right on!!! ~Papawayne

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theprojectionist

6:33PM | Thu, 17 January 2008

Excellent goodluck

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DocMikeB

6:49AM | Mon, 21 January 2008

Very cool video game cover! Five Stars!

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adamcatfish

8:06PM | Fri, 25 January 2008

May be late in the game for comments, but I don't see a second submission so just in case you are still looking - Overall I think it is very good. I'd leave the sign at her feet alone. It was the first thing that struck my eye after the bright burst behind "BURN". Its a nice contrast to the logos on either side of it giving it depth. I'd like to see the change of outfit before commenting on it. I would also recommend against the radiation symbol, I think it would make it too busy in terms of "reading" with the warning sign, words and logos already in place. I agree with Khory_D about that bit of yellow at the midsection it adds to the presentation. Good luck


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