David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).Â
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (26)
greywolfe1960
SWEET!!!! Glad to see another post David!
Revelation-23
It shouldn't matter what program was used to create the model or what format it's in. If the end results are good, it's worth it. There's no real right or wrong way to build, only certain ways to best achieve certain results, but there's nothing that says all models must be done this way or all renders have to be done that way. We don't all have the same programs, the same experience or the same ideas. And that's the whole point. If we all had the same assets, we'd miss out on a lot of other stuff. Hell, if you hadn't mentioned that you put it together in Bryce, most people probably wouldn't even notice the difference, if any.
BenBischop
Mr Dave, you make ART...!! it is amazing wat you do...
geirla
Great model. (Nice to see some radiators on it). Hey, ignore those people. As I well know, Bryce is more than a little eccentric, but you can still do amazing things with it.
Ozylot
Its not the tools, its how the artist uses the tools that matters. Great stuff, you continue to be one of the most talented bryce artists I know of.
TheBryster
David, if you're not a modeller then I am the King of Siam. First rate modelling here too!
NefariousDrO
I think this is a brilliant model! A very very impressive level of detail, extremely realistic "near-future" design that looks practical, feasable, and just plain grand. I don't care what program you use, this is just awesome!
amapitodd
Fantastic work, David. As always, you inspire your fellow 3D artists. It's amazing people make such absurd statements. Simply because you're not extruding or beveling an object, doesn't make you any less a modeler than someone who does. Using booleans to model objects takes so much more patience and attention to details, in my opinion.
TheBear005
Great model! Nice work. The planet and background look fantastic as well.
Geodesic250
Revelation-23 wrote: Hell, if you hadn't mentioned that you put it together in Bryce, most people probably wouldn't even notice the difference, if any. I second that! You ARE a modeler but most of all you are and ARTIST that creates the most beautiful and realistic looking spacecraft I've ever seen. More power to you David.
egehlin
I have always believed that it is the artist's creative vision and skill that matters most. The challenge for the artist is to employ his skill to rise above the limitations of any given tool (be it pencil and paper or software program) to bring that vision to light. Byrce has its limitations but so does LW...there is no such thing as a perfect program. Your work speaks for itself and is a testament to both your vision and skill. The images you create take us to an exciting future filled with the promise of humankind's exploration of our solar system and perhaps beyond. I honestly don't care how you do it so long as you continue to share these fantastic images with the rest of us!!!
DukeNukem2005
This is a very beautiful! Fantastic!
orbital
You have nothing to prove to anyone Dave, your work and dedication speaks for its self.
lordgoron
Wow, I love this one (mars enthusiast), the spaceship model looks spectacular, so much details, I wish you'd make another close-up image of this ship. 5*!!
Star4mation
It's totaly amazing what you have achieved with Bryce!! More power to you dave!! Your modeling is second to none!!!! :)
blend3d
Your work stands out as exceptional, sorry to hear some comments are negative based on software choice. Reminds me of politics, automobile choices, linux vs windows vs mac...keep on doing what you do! - David W
vncnt9663
This is by far the best of your work to date. As stated above your modeling skills go without saying. You are one of the best modelers on this site by far. And 3D Artist as the above clearly shows. What I like about this piece is your composition. Your use of light is beautiful. This is what we think of when we all dream of space travel. I feel that your work is on par with that of the NASA Artist. And I would go as far to say as good as that of Chesley Bonestell. One more thing on this and then I shut up. Coming from a site we most tend to buy and paste to create. You build your own. So who are they to criticize? It doesn't matter the software you use, it's the end results that counts. I know people that create wonderful 3d stuff in Illustrator and Photoshop. If the program wasn't mentioned you would say Maya? Light wave? So don't let the fools get you down. You are the Master - Or I should say Maestro
mathman
Awesome work ! ... take no notice of the "3D Snobs".
castaneda
Fantastic as always. Actually, I think it takes more talent and skill to build such detailed models in a landscape generating program than a modeling program. Keep em coming.
JohnRidgway
Anyone who thinks your CGI work isn't modelling wants their head feeling!
RobertJ
There is this simple rule, most of the time 90% of everything is crap. And you my friend belong to that remaining 10%, because a good carpenter never blames his tools. And you are an exceptional carpenter. Having said that, the background, the milkyway looks like something from Startrek, the final frontier comes to mind.
dcmstarships
your work is tremendous! don't let some software snob get you down. it's the person using the program that makes the visual magic happen. and you, sir, are quite the 3D CGI magician! ;-)
Incarnadine
I don't care what app you use, your work is spot on!
MagikUnicorn
Wonderful !
clam73
you did a super model here ....from what I saw in your gallery IMO you can teach "modelling in bryce" to many people, included me!! :-)
katy555
Wonderful creation and lighting...