Sat, Dec 21, 8:27 PM CST

Creature WIP

ZBrush Work In Progress posted on Jan 29, 2008
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Description


Continuing my exploration of Zbrush. I intend to render this in C4D, is it a generally a good idea to plug C4D eyes in? I'm not sure how to handle multiple objects in an export so I took the easy road. For what it's worth, you can see where this is going here : http://mojoworlds.blogspot.com/

Comments (7)


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NefariousDrO

6:11AM | Wed, 30 January 2008

That's one creepy-looking critter! This render looks like it's been carved or something, which looks really cool to me. Afraid I can't help with your questions, though, as I've never used the programs in question. Great work, though.

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MINTY1974

6:26PM | Thu, 31 January 2008

I would take the low res version of your model into C4D, place the eyes where you want them and then export the eyes (on their own) in .obj format. Then load the eyes into your zbrush scene and append them as a subtool (when you load them in they should open up exactly where you need them to be. You can then subdivide the eyes and the character independently. Looking good so far.

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Vandaler

9:07PM | Thu, 31 January 2008

Thanks a lot Minty, sounds like very good advice.

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DukeNukem2005

4:17AM | Sun, 10 February 2008

This is a very beautiful image! Excellent artwork! Fantastic! Five stars!

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calum5

2:49PM | Sun, 17 February 2008

Good bases mate,cool:-)bye cal

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ElusiveAngel

5:31PM | Wed, 20 August 2008

I am just glad they are not that big in real life. Excellent work and thanks for sharing Vand. :)

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katy555

8:58AM | Sat, 20 December 2008

Impressive scene, fantastic lighting work


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