Cybernetic v4 - WIP by mobssoft
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Description
Moving from the second skin based off of the balistic texture for v3 I have been working on a texture for the V4.2. I discovered the displacement mapping in Daz Studio and tried it out to give depth to the darker portions of the implant. The non-cyber texture from SARSA's Alpha 1 kit. Cyber texture based on the muscle textures for V4.
Comments (1)
thebasstard
Good idea, but the texture needs detail work. Texturing is very time consuming.