Tue, Oct 1, 12:06 AM CDT

Early Morning Tai Town *UPDATED*

DAZ|Studio Science Fiction posted on Feb 28, 2008
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Description


The updated version of my Tai Town Picture. I added a LOT of figures and some atmospheric details. I also adjusted the tone on the air scrubber. As always...Comments are welcome.

Comments (10)


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thecytron

9:52AM | Thu, 28 February 2008

Awesome rendering! Superb Sci-Fi composition!

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DarkStormCrow

9:54AM | Thu, 28 February 2008

Excellent sci fi composition, well done, kudos...

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Moebius87

10:02AM | Thu, 28 February 2008

Set up here is really really good, but what is missing here is lighting. On a busy street like this you can expect hundreds of little light sources all over the place. Although if you did decide to do that in a render (and not in postwork) your machine just might melt down.

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The_sarge

10:04AM | Thu, 28 February 2008

lights are an issue now with me as DAZ is still having issues rendering on my system. I almost killed my machine with just this. Thanks, though, Moe...I always value your opinion!! Sarge

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Evanooh

10:30AM | Thu, 28 February 2008

Great sci-fi scene... good work! Hugs

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Flash178

2:00PM | Thu, 28 February 2008

Coming along nicely. Yes, you're right, lighting does finish the pic, My system struggles too. That's why I try and keep 'em small.... Yeah, chicken......

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Cimaira

2:44PM | Thu, 28 February 2008

this is wonderful, I love the detail, so much to look at, great job

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JCD

10:22PM | Thu, 28 February 2008

Nicely done - I love all the detail you've packed in there.

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deci6el

6:05PM | Sat, 01 March 2008

Yes, well done, Sarge. Hooray for Hires. If the gallery sized pic was all we saw we wouldn't get to wander around all those details that are waiting inside. I say this, for those who don't do full-res views, this is one you want to see in full, imo. Large variety of characters, great. They are all doing something, not standing there un-posed or expressionless, thanks for that. Love the guys hanging out up on the roof. Pred's Lorez People!!! I know they live in Dystopia cause I've seen them around other parts of the city. ; ) Mo's lighting notes: Don't let system resources get in your way. Perhaps, try a multi render, one as you have it and one with the same sun light much brighter and then add bits of the brighter render selectively to parts of the picture in ways that might suggest the brightness is coming from a local light source. This general suggestion might need some specifics fleshed out before it works but I think this is a simple solution that would allow you the realtime flexibility to add or take away light in a paint system rather than sweating through another render.

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Madbat

6:09PM | Thu, 13 March 2008

Awesome street scene! Lots of nice details!


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