subsurface scatter #3 by soulhuntre
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Just a fast finalRender test render. We eventually used this as part of the logo for Hyper-3D.com, our new 3D oriented weblog site.
Anyway, the trick here is the "subsurface" scatter. if you look at the cube you can get a real feeling of depth out of it, there is a fair amount of light seeping through he material and that is adding a lot of subtlety. I played with the light settings to get that over pumped global illumination effect at the bottom edges.
Anyway, enjoy :)
Comments (1)
galmaraz
see may subsurface render... http://www.renderosity.com/viewed.ez?galleryid=158760&Start=1&Artist=galmaraz&ByArtist=Yes