X-Ray Cranium by rx
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Description
An attempt to model a anatomically correct cranium. Meshes have been modeled from a cube. Each tooth is a separated from the other. Procedural X-Ray shaders for Cinema4D, one for the surface, another one for the sinuses, and a third one for the teeth (the base shader is now available on my blog).
Comments (5)
pixsoup
That is an amazing job! Outstanding!
chachi
outstanding work! I would love to work with you shaders! ;) -chachi
aguirre
Really excellent modeling work. I´m very intersted how this comes out eventually. As I analyze lateral headscans quite frequently, I would suggest a smaller fossa hypophysialis, though. One third or let´s say 40% of the actual size should do.
frankman
Great job.Really excellent modeling!
renderin
Man, that is amazing, wil have to check out those shaders, and I hope to see the conclusion if this is a WIP.