Sun, Sep 29, 6:30 PM CDT

Claire-voie, regard

Vue Atmosphere/Mood posted on Apr 04, 2008
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Description


Je la regardais vadrouiller le long des vieux murs, inspecter chaque pierre, en silence et à l'écoute d'un bruissement. Puis je n'ai pu résister, il fallait que je rejoigne son regard... Vous pouvez regarder une petite animation en cliquant ici. Bon weekend à tous. I watched at her wandering about along the old walls, she inspected every stone, silently and in the listening of a rustle. Then I was not able to resist, I had to join her glance... You can look at a small animation by clicking here. Have a good weekend. Thank you for your comments and your support, which are always welcome. Friendly Philippe Various objects modelled with "Silo2", the woman with "Poser7", the scene and the render in global radiosity "GR" with "Vue 6 Infinite", no post pro. For more details concerning products and resources used, please consult sponsor: PhG-Art

Comments (13)


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ironsoul

1:42PM | Fri, 04 April 2008

Superb render, light and shadow work very well as does the DOF.

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FCLittle

1:46PM | Fri, 04 April 2008

This is exceptional! Great model and lighting, interesting expression, and wonderful, ambient DOF....great job!

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kenwas

1:56PM | Fri, 04 April 2008

Great lighting in this fine piece!

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SapUS59

2:20PM | Fri, 04 April 2008

beautiful image, the lighting and dof are excellent !!!

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willigooo

2:21PM | Fri, 04 April 2008

great render

philgreg

3:06PM | Fri, 04 April 2008

Lovely use of Depth of field

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madfishsam

3:18PM | Fri, 04 April 2008

Why even bother with vue DOF, its always going to be grainy like that. I suggest you use a z-map to do it in post. as for the animation, its good, but the legs "pop" too much as she walks.

svdl

10:08PM | Fri, 04 April 2008

I like the extreme use of DOF. It's clear that you didn't aim for photorealism in this render. Her eye really "pops out", and the skin and smile look great. A tip for the animation: turn on "use limits" before applying the Poser Walk Designer. It'll get rid of the popping legs. Another thing that could improve the animation is a little tweaking of the arm and hand poses. The arms stand out from the torso too much, which make her walk like a caveman. Some small hand gestures also would give more life to the animation. And some breast movement would also increase the realism. A little jiggle and bounce would look more natural. The dress behaves very well in the simulation!

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FrenchKiss

8:59AM | Sat, 05 April 2008

Tres belle image! J'aime beaucoup son expression.

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Stardust_Crossing

10:19AM | Sat, 05 April 2008

Lovely scene! She is very attractive.

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theconqueror

6:57AM | Sun, 06 April 2008

Superb portrait...well done...

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Schnuck

11:45AM | Mon, 07 April 2008

Wonderful - very realistic!!!

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fabriced

11:59AM | Tue, 08 April 2008

splendide!


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