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Village Wear Bottoms - Take 2

3D Modeling Work In Progress posted on Apr 13, 2008
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Description


I decided to redo the bottoms from previous. I didn't really like the previous version, it was tough to rig over the buttock and besides it looked too much like gym shorts to me. Modeled much the same way except this time with more care and polish. 4600 polys for the panty, and 10318 polys for the side cloths (rigging them separately. If you'd like to check out the panty by itself, you can find pics of front and back near the bottom of this page of the WIP thread. Character is V4 with a lot of morphing. Modeled in Cinema 4D with much of the work for the big spans of cloth done by shrink wrap deformer, with a lot of manual tweaking. The hip cloth was done by copying some points along the top of the hip of the panty, and then extruding that out into a span of polys, and treating that as dynamic cloth and allowing it to drape naturally - I actually ran two separate simulations to the two sides are not identical in shape. Then for the trims I grabbed loops of polys at the edges, extruded those, and beveled their edges a little bit. Enjoy, feedback always welcome.

Comments (5)


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Wolfmanw

11:18PM | Sun, 13 April 2008

Excellent Modeling. Love the clothing

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PapaSkip

2:40AM | Mon, 14 April 2008

This is really looking great! Excellent work!

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drcebolleta

3:35AM | Mon, 14 April 2008

Woowww, superb modelling work!!!

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J5ive

2:17PM | Mon, 14 April 2008

Lookin real good! Nice modeling! c4 eh! Cool stuff..

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Rockdog

10:27PM | Mon, 14 April 2008

OH, that is a pretty cool looking outfit.. that is something I would use in my runtime..


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