By day, I write software. Not very exciting, except I get to see firsthand why software is so buggy. Most of the rest of my time is either spent on family or 3D modeling/animation. As far as the modeling goes, I do a lot of science fiction shoips/vehicles. I try to constantly improve my skills and techniques, so comments on how I can better do things is always appreciated.
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Comments (19)
DarkStormCrow
Excellent modeling, nice work..
markon
Excellent model, look forward to seeing the final product
rj001
brilliant as always
Django
Amazing good detail on a fine design, well done
onefromb5
AWESOME, GREAT detail.
leoshades
That 's a keen ship...
Odessey
Intense modeling, whats the poly count so far ?
theconqueror
Excellent image..well done...
wingnut55
intimidating work !
kathym
I'll take two! Nice work .. very high quality.
skynet3020
The Polygon count is 1.75 million. It'll probably settle in at around 2-2.2 million once all of the hull is detailed and I add some to the hangars.
evinrude
Fantastic!!!
amapitodd
Excellent work. I can see it floating by the Galactica. :)
danamo
Marvelous detail on this ship. It really shows when the picture is viewed at full size! Very inspiring work.
bluehermit
Lovely, intricate detail. Excellent.
Legion1
great looking ship
dcmstarships
absolutely awesome! and thanks for selling you models in the Markeplace so we can play with them too. My own Humanasol League series will be using some of your weapons and engineering details. You modeling skills are to be greatly admired.
scifi_art
First time commenting. I LOVE this design. Unbelievable detail. Your ship renderings are some the best I've seen...period. Would make a great next-gen Battlestar. I've always loved super-scale spacecraft art. My mind always tries to imagine what it would take to actually build something like that, and what it would be like to live on it. Do you do work for sfx houses? If you don't, you should. Again, beautiful!
Hefrian_Rotter
Great work Shaun!