You need something made of polygons? I've got your polygons right here pal! No, seriously! Don't run away! Just show me the drawings and I'll model it. Really. You want it for free? No, it'll still cost. I only do freebies on my own accord, and request jobs aren't up for grabs like that. Still here?
Need advice or direction? IÂ can consult too. I can also teach the basics of Catmull Clarke, provided you don't mind using Wings3D. It's the tool that has the essentials without getting fancy, like having copy paper and #2 pencils for drawing, but in the 3DÂ software sense. Perhaps it doesn't purvey the excitement of the more expensive tools of the trade, however if you want a solid foundation and understanding of the art - it does the job.
Oh yeah, I also do drawings/illustrations/animation/photography/photo manipulation/etc. I'm not just 3D, I'm a bit more multifaceted than that. No, I'm not talking about polygons in that case. But you know what IÂ mean. Look at my gallery, all kinds of stuff. Probably not the most inspired stuff at the moment, but nothing's really pushing my buttons much at the moment. I almost feel that my muse went on an unpaid vacation, so it's hard to do some things without the compulsion there. The right incentive might bring that back into working order.
BIO
A somewhat decent artist who hasn't figured out how to make it big yet. Email or something if you think you know where next big break is that might fit my niche. I could use the help.
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Comments (5)
Rockdog
Pretty cool... It looks great.. I agree w/ you one the size constraints here..
elfguy
Nice work!
tallpindo
Carrara is better in rotations but is still stupid about 360. It will take the no inertia shortest route to get to a cycle. After all isn't that what finance would do? The limit on rotations should be at least 65000 degrees on every axis. And it should have a way in tweeners to specify a handedness to maintain. No snapping back from the bottom to the top. And frame rate should be limited to 360x 50 rps or 2000 fps which ever is less. We can reduce the frame rate later but let us decide waht looks right even if it takes 5 days to render.
pauljs75
Hey tallpindo, that's why I used Behaviors>modifiers>spin. May not be perfect in every case, but it beats trying to skirt around the half-arsed quaternary rotation scheme that Carrara 5.1 uses. (Although I hear that angular rotation is an option for 6.1+ users.) There may be some other plugins out there that go beyond the included modifier set for dynamic behaviors, but I'm pretty sure I don't have 'em.
Osper
Still all in all, it works.