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Rampart Tarmac

Bryce Science Fiction posted on May 10, 2008
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Description


This image was a bit of a challenge. I wanted to show troops all lined up to board their transports. The obvious answer would be to do it in Vue, but I just got it and I can't easily import my Bryce models without the texture going to hell (or the model going to hell because it's too complex). So I improvised. There are 720 little (very little) suited marines in this scene. Since a single Major Cache figure (what've been using as the basis for the Martian Marines) is about 50MB in size after I strip out most of the textures and the underlining figure, I knew that wasn't going to work. Instead I took the simple manikin figure in Daz/Studio and made it stand up straight, shorted the head and widened the shoulders. Then I imported it into Bryce, added a cylinder for a face plate and a cylinder and a square to make a backpack. That makes one soldier. Next I grouped them into a squad, then a platoon, then a company and finally a battalion. The battalion file was 185 megabytes, and I was sure Bryce would puke if I made it bigger. But for this image, I set up the tarmac scene, with the elevators and hangers, merged it with the tower scene from my last image, then merged in my ship models. That was only about 34 megabytes. I merged in my battalion of manikin marines - they're the little figures in front of the big ship- added three to the front as a reviewing team, then copied off a company and put them in front of the other ship to the right. 11.5 million polygons, but still working. First time I tried to save it, Bryce ran out of memory - I have 4GB RAM on a 32-bit version of Vista, so there's not much I can do, physically. On my second attempt, I closed out all other programs, turned off Areo and ran it again, figuring I could at least save off the image, even if the file was too big. But my stripped down OS handled it this time . The file is 262MB, but I think the total number of objects or polygons is what ran me out of memory the first time. If I want to put in a bigger army, I'm going to have to learn Vue. Or see if Bryce 7 ever comes out. Anyway, thanks for viewing. Here's a very short story: --- We got the usual notice: a half hour to pack up all our gear and drop it with the loaders. Then we suited up and rode elevators to the surface. It was morning on Mercury. Only about 350K outside, but my visor went nearly black from the glare. No reason why we couldn't have boarded our ships down in the hangers, but Brigadier Remek-Ombuto wanted to review the troops. That's her right, and we're Marines; we don't question, we just obey. We don't even know where we're going, but they'll tell us when we get there. -- Sergeant Valari Chung, Beta Company, First Battalion, Third Cohort, Blue Brigade Combat Team.

Comments (15)


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e-brink

1:07PM | Sat, 10 May 2008

This works best at full size, when the details and the figures can be seen better and the massive scale becomes apparent! Well done.

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kjer_99

4:23PM | Sat, 10 May 2008

Yes, quite an ordeal for a render. I dunno. I used to have single Bryce files of nearly 800MBs in Bryce 5, but Bryce 6 starts squealing before they reach 300, these days. How come? Think your render turned out well, though.

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grafikeer

5:05PM | Sat, 10 May 2008

Excellent image...I know how much of a pain it is to put that many figures in a scene..great render!

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Seaview123

7:32PM | Sat, 10 May 2008

Holy moly! Thats one tough render, and thats a whole lot of work that went into this one. Very nice outcome though, it was worth it.

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dlfurman

10:02PM | Sat, 10 May 2008

Excellent image. I love those transport ships!

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DarkStormCrow

10:50PM | Sat, 10 May 2008

Excellent...

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MarkHirst

4:34AM | Sun, 11 May 2008

Old 'ol Bryce 5. I remember piling on the figures and polygons and it would just keep on going, albeit slowly. Vue can be a bit flakey with only a few figures, although ecosystems seem to help. Transport design looks nice, does what it says on the tin.

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rj001

5:33AM | Mon, 12 May 2008

Great image reminds me of Gerry Anderson/Derek Meddings type style.

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egehlin

3:43PM | Mon, 12 May 2008

WOW!! As always your models are tops!!

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clam73

8:39AM | Tue, 13 May 2008

nice sci-fi scene....in full size it stand out....well done!! :-)

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hideakifuji

10:29AM | Thu, 15 May 2008

nice scale of your sci-fi worlds

dcmstarships

4:22PM | Sun, 18 May 2008

way cool large troop transport! great scene composition as well

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cole4965

4:35PM | Wed, 28 May 2008

Really cool scene!!!

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duo

7:43PM | Mon, 09 June 2008

Only the full view of this image give justice to your work! And it is a great work! Interesting "bryce" solution for the marines!!!

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NefariousDrO

6:36PM | Sun, 15 June 2008

Very nice scene! Looks really good and has a good story to go with it. As for your file size issue, I'm told that for things like this you can make a picture of your figure, and place the picture on a screen instead of a 3D group of polygons. You probably can't easily switch camera angle, but maybe it'll make the file size more easily managed? Great scene, and great work!


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