Tom Peters is an illustrator, graphic designer, and writer. His early career included serving as Technical Illustrator at Interstel, subcontracting to NASA, supporting several projects related to the Space Shuttle.
Tom served as the Technical Editor for Digest Group Publications, as well as providing many illustrations within the DGP product line, producing material for the TRAVELLER RPG.
Tom has provided art work for almost every version of Traveller, including MegaTraveller, Traveller: The New Era, Marc Miller’s Traveller, and GURPS Traveller.
In addition to his illustrations for Traveller, Tom has provided art work for West End Games’ TORG, Game Designers’ Workshop’s Traveller:2300 (later changed to 2300 A.D.), Space:1889, and Challenge magazine , FASA’s Renegade Legion, and Battletech games, among others.
Tom’s involvement in the Game Industry continued through the ’90s, moving from the paper and pen field to computer gaming. He joined Virtual World Entertainment, Inc. In 1992 as an artist, working on concept art, interface design, and visual game development. He then migrated to graphic and marketing design and finished with the company as the Marketing Art Director. His completed computer game projects include TESLA BattleTech and Red Planet, Microprose’s MechCommander, Hasbro Interactive’s Axis and Allies: Iron Cross, and Microsoft’s MechAssault.
As a freelance Illustrator, he has provided cover paintings for acclaimed authors Sharon Lee and Steve Miller’s Liaden Universe Companion 1 and 2, as well as two of their Chap Books. He has worked with Science Fiction author Allen Steele on the visual and functional design of the spacecraft in Steele’s novel Spindrift.
Tom currently lives in Illinois, just west of Chicago, with his wife, Diane, and 4 semi-autonomous Greeligs. He works as an Adjunct Professor at DuPage Community College, teaching Adobe Photoshop, Illustrator, and other digital graphic tools, and continues his career as a graphic artist and illustrator.
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Comments (20)
Jaml
Great!!!!
Geophree
Outstanding!!!!!
J5ive
Looks Killer!!
DarkStormCrow
Excellent mech image, very well done...
woz2002
Fascinating POV & camera position.....exciting poses. Wonder what they are shooting at!? A Full size Full on battle would be cool to see :)
elfguy
Nice work!
markon
Great BattleMech image, yep a vulture with jumpjets would be cool
ShawnDriscoll
I still have my Red Planet Velocity=Victory tie clip from the old Hazard Center Virtual World simulator arcade back in 1994.
deci6el
cool looking smoke and pyro
zhaanman
Oh man this is just sweet!! I love how the light shimmers off of the surface of the craft and the blurred look depicts action very well as is the flame effect perfectly done!!
Azatoth
Well they're Omni mechs no? :)
Robert0921
A good mech tech could refit a vulture with just about anything. Disposable jump pods would be something to get out of a bad situation in a hurry. Probably only fitted in a cityfight though. :) Excellent little image. Takes me back to the miniature game. I have hundreds of mechs in mothballs somewhere in my house. I really miss that game.
ragouc
Great work....
bluehermit
Firestorm certainly does stand out. Jump jets too, not seen very often. Excellent.
Void Of Logic
Death from above! heheh, ahh i miss the FASTA games and such. Id hate to be the tech that repaired it after a hard landing though. Course a full set of Lrm's flying at the opponents from above would be worth the trouble. Hey isnt that a Mad Cat in the background? I love those mechs too. Good render, lots of detail on the mesh. Are the flames Photoshop or HV's? Just asking. Lloyd
TomPeters
Thanks for all the great comments! Lloyd, The jump jet flames are volumetric lights, and, yes that is a MadCat back there.
clam73
fantastic effects here and great action-scene....congrats!!
arcas
Another one I somehow missed... but had already seen :) The sense of atmosphere is very nice, here.
katy555
Fascinating creation. What wonderful lighting...
Penters
Great stuff..colours design, movement..all great