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Blender 2.46 new animation ROCKS!

Blender3D Weird posted on May 20, 2008
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Description


Newest Blender release has a ton of new animation features. Here I tested Bone Heat feature: no vertex painting, no envelopes, just AUTOMATIC RIGGING! This is so easy! Hardly any deformation, zero effort!

Comments (5)


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mylemonblue

4:41PM | Wed, 21 May 2008

Hehehe... Incredible. Your little dude looks cool to. This will make putting human-like figures in scenes doable for those who didn't have the time for it before. Woooooot! ^_^

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l3la

8:08AM | Thu, 22 May 2008

Nice work! ... Em, I mean nice no work!

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SEspider

4:35PM | Mon, 26 May 2008

Cool. 2 Questions. 1-How does one use Bone Heat? 2-Does it adjust the joints for you so it looks more natual; or did you have to do that? PM me so I see your responce, please Cool model btw. ^_^

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oldskoolPunk

4:29PM | Wed, 04 June 2008

Yes I am excited about this new feature. Maybe you could give us some ideas? Does it do elbows, too?

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DoomsdayRenderer

4:06AM | Thu, 05 June 2008

oldskoolPunk, there is no special problems with elbows AFAIK. I am trying to use Blender rigging for more demanding model soon, but I need to finish the modeling first...


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