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exploring Maxwell Render

Other Apps Architecture posted on May 23, 2008
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Description


Last week, I took the plunge. Now, I have Maxwell Render. I find that I have to convert all my topmod OBJ files to silo 3DS files, then I can import, smooth, and assign a material. If I try to import the original OBJ mesh created by topmod, which works OK in Bryce, it produces a punctuated, and unusable mesh in Maxwell. Oh, well! So, I go the Silo route, and things are better. The set of materials is very rich!

Comments (5)


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Fidelity2

12:03PM | Sat, 24 May 2008

Very well done. 5+.

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wawadave

4:45PM | Sat, 24 May 2008

"If I try to import the original OBJ mesh created by topmod, which works OK in Bryce, it produces a punctuated, and unusable mesh in Maxwell." import it into wings3d do nothing to it export it back out it should work then.

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tizjezzme

7:26AM | Sun, 25 May 2008

congratulations on your new toy Jim :) Hope you have a lot of fun with it; lots of theraputic hours and days, and keeps you inspired along the way. I'm so happy for you :)

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RobyHermida

10:17PM | Sun, 25 May 2008

Fantastic work.

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supermarioART

6:32PM | Tue, 27 May 2008

Well,i envy you a lot my friend,you have one of top rendering engine!I've seen a lot of realistic images made with it,congrats for the choice and good luck!!!


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