"Come to the edge" he said.
"But I'm afraid" she replied.
"Don't worry," he said, "Come to the edge."
Timidly, she went to the edge. He pushed her off.
And then she flew.
~Bryce 5 - CorelDraw 9 - Poser 4 - Maya4~BIO4 year Brycist, 3 years of poser, and an amateur with Maya 4.
I'm 18 years old, a Canadian university student of environmental engineering at the university of waterloo.
I live for a few simple things. The first of these is women, (including but certainly not limited to, my dog. I miss you cinta!)
The second of these is computer games, the third is a combination of food/beverage and sleep. The fourth is computer generated graphics and everything related. Thus, it is with great honour, that I present to you, exaclty one quarter of my life.
* * * * *
I am eager to find employment in a graphics related field, if you have a position, I would be more than happy to hear about it.
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Comments (3)
Enigma_007
Chuckling Congrats on allowing it to finish rendering...what did you do for the rest of the month? Your work in the materials lab turned out great! Great picture...my only thought is that the rain splashes on the ground might be a little smaller.
gerry_g
Terific evocation of rain, particularly like the inverted cones you've used to simulate splashes, never seen this done before but they're a little too hard edged at the top. Have you ever tried putting a ramp or gradient in the alpha channel of a material then using it only on the transparency layer of the materials editor with the whole object set to blend transparent - this has the effect of making your object go from solid to transparent depending on which axis (X,Y,Z) you use.
estevez
Excelent art work, nice technic of rain. Congratulations !!!