Southern Ocean by bloodnok
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
All sail fully reefed, a ship battles its lonely way through a Southern Ocean gale. Bryce 5.5
Homage to Jed Swindells
ps I know that the seas should be spume-laden, but I haven't progressed that far. Yet.
Comments (8)
NefariousDrO
Nice and dramatic, though! I've never been able to do rough water, so you're alot further along than I am at that.
bloodnok
Crikey! -- As they say in the Queen's Navee -- That was quick. I'd only just recovered from the travails of posting it. Thank you for your positive comments. Glad you enjoyed.
CATMANDO
Nice swells.
FitArtistSF
A good render. One observation: Because a clipper ship of this era (19 Century) was powered by wind alone, even in a huge storm of this size, at least one sail per mast, the aft spanker, and one/two jibsails on the forward jibboom, would have been set. If only for steerageway (the ability of the rudder to be answerable to the wheel on deck, so as to have steerage). Otherwise the ship would be totally at the mercy of the wind and sea currents, which usually ended in the ship foundering or being driven onto the rocks of a nearby shore. I think that if you added one sail (usually the mid-mast courses) per mast and the others I mentioned, maybe with one or two loose and shredded in the wind, it would really be more dramatic. Oh, too, you are missing the spray and spume, and whitecaps that would be present during a storm of this size. Also, as the ship would plunge into the next wave, a tremendous bow wave would be thrown up around the vessel's bows...
bloodnok
My thanks to all commentators. Ref detailed comments from FitArtistSF, I am really grateful for your critique. As an former Navy man myself I understand exactly what you're saying, and would wish to correct these errors of omission -- Snag is, I don't yet have the necessary knowledge/skills ( see the "ps" appended to my original notes). If you, or any other viewer, can point me in the direction of appropriate tutorials I'd be fit to climb the mainmast. Happiness,
jocko500
cool looking image.
billmiles
hi there to get white caps take your terrain with the water texture double it Ctrl D stretch it up 1 pixel give it a cloud texture and try it you mave have to move it up back or foward a pixel or 2 it works for me ok tip came from Mario D way back.great work well done keep trying.
bloodnok
Thanks Bill, tip very welcome. Will give it a try. Red