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Old Woman

Maya (none) posted on Apr 18, 2002
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Description


not much to say been working on improving my modelling, this is one of my latest heads.

Comments (8)


Thr3D

11:41AM | Thu, 18 April 2002

I like what you have done so far. She almost looks like she is made out of clay, or paper in the far left shots. The wrinkles are lookin good too.

RayTraz

12:05PM | Thu, 18 April 2002

good job Jul. but maybe you can sculp her face a bit so that her face topography isnt too symmetrical.

Mixednutt

1:39PM | Thu, 18 April 2002

wow, where does the modeling end and the bump/displacement maps begin? This is incredible work.

sabaman

2:25AM | Fri, 19 April 2002

i agree with raytraz, the symetrical wrinkles take away the realism, great model though,...

misterdi

9:51PM | Fri, 19 April 2002

Julian it's a great job. As raytraz and sabaman pointed out, maybe the texture should not be too symetrical. Are you using polys or NURBS for this model?.

GreenIsle

11:35PM | Tue, 23 April 2002

Looks great Julian, the eyes look real!! 1

rinkobayashi

3:58PM | Fri, 26 April 2002

You fool! You know as well as I that I cannot be defeated!

Novakog

7:01PM | Wed, 15 May 2002

lookin good. Obviously, you need a good skin shader. I also agree with the other that it is too symetrical and you can see the sharp edges of the mirror on some places (particularly the head cloth)


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