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Character Face - Speed Sculpt

ZBrush Character Formulas posted on Aug 05, 2008
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Description


Another day, another sculpt :) Started this head sculpt from a low poly sphere in ZBrush, added more form and detail with each sub division and then did a quick poly paint over in ZBrush. Then took the render into photoshop where I added the eyes, beard and a bit more texture from stock photographs. Approx 3 hours work from start to finish.

Comments (11)


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Ahmed4

4:09AM | Tue, 05 August 2008

Cool looking!!

WarpedHalo

4:10AM | Tue, 05 August 2008

I love this - its quite full of character although he looks quite menacing (and probably is! :D) ... I quite like his mouth and his nose and the piercing eyes. Wonderfully done! Do you do anything 'more' with the things you make or do you see that as a good 'hobby' i.e. new face each time? Or do you try to "sell" it as a morph? curious ~Tina

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chrisskinner78

4:37AM | Tue, 05 August 2008

Hi Tina, Thanks for your nice comments. I try to think of my personal work like this as more than a hobby (though it kind of is at the moment) and would eventually like to create work for the entertainment industry (graphic novels, concept art for films etc). Possibly set up my own studio or freelance. The good thing with quick concepts like this is that I have time to do them and find it a good way to relax and hopefully improve as an artist. ZBrush is a great tool, I'd recommend it to anyone, especially artists who don't want to get too tied down with the technical side of programs like max or maya. I'm also trying to build quite a comprehensive portfolio of this kind of work for an online portfolio to hopefully attract paid work in this field. I always mean to develop my designs further and need to do more full body sculpts but always get side tracked by another idea. I guess one way I could make money from these sculpts would be to sell them as assets on Renderosity, not sure how popular or usful they would be though :) Bloody hell! How much have I typed, sorry if you got bored by the time you got down here... Thanks again. Chris.

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kino-kino

5:40AM | Tue, 05 August 2008

Really, really great character!!!!!!!!!!!!!

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thecytron

8:17AM | Tue, 05 August 2008

Xcellent modeling work!

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chexm1x

10:47AM | Tue, 05 August 2008

Freakin' fantastic!!

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Rodma_Hu

11:37AM | Tue, 05 August 2008

You have the gift.

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_Bee

4:59PM | Tue, 05 August 2008

Like the profiles and how you have shown us both his bad sides :0) But then this guy could be a total marshmallow.Hey, great work. If you did this in three hours and have accomplished the depth of characteristics and consistant lighting, as shown above, then you need a humongerous pat on the back and a truck load of gold stars!

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JAYBEEH

10:35AM | Mon, 25 August 2008

I'm still finding it difficult to sculpt a decent human head from a sphere....(alian forms are much easier as anything go's!!...lol!..)....You've done a great job with this fella!!......Excellent character and presentation!!

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5391151

12:57AM | Fri, 14 May 2010

Cool

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DukeNukem2005

9:29AM | Fri, 25 June 2010

This is an excellent!


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