Thu, Nov 21, 11:01 PM CST

To Walk Alone 2

Bryce (none) posted on Apr 19, 2002
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


This was my first render on this image.The sky is the same without the cloud mat that I played with in the first picture with the blue cast.Just thought I would show both versions.Mats can sure play a trick on ya!

Comments (6)


Peej

11:21PM | Fri, 19 April 2002

A very powerful and evocative image.

)

RaysOfLight

1:06AM | Sat, 20 April 2002

that's an amazing texture you have on that skeleton, those cracks look so damn good

)

orbital

5:01AM | Sat, 20 April 2002

yeh I love the texture too! Well done my son!

Freeze

6:09AM | Sat, 20 April 2002

Famous image... yes, excellent texture!! - Wowww!!!

)

steve allen

1:42PM | Sun, 02 June 2002

simple and powerful. Love the texture on the bones.

)

Black

5:59PM | Sat, 29 June 2002

You have done SO MANY renders since I was around last!! it has almost become IMPOSSIBLE to view them all in a nights work!! My gosh how SERIAL can one be? And I MUST state that this is a WONDERFUL angle you have cought here! beautiful selection of texture also!


0 167 0

00
Days
:
00
Hrs
:
58
Mins
:
44
Secs
Premier Release Product
Mystic Threads Latex Corset
3D Figure Assets
Top-Selling Vendor Sale Item
$9.85 USD 40% Off
$5.91 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.