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Morg's Portrait: A Study in Realistic Skin Shader

Poser Portraits posted on Aug 07, 2008
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Description


Credits: M3: DAZ3D Morg texture: Sparky's World Matmatic: bagginsbill Shader: V3 Skin shader (tweaked by me) Done entirely in Poser No postwork done except for sig. I did this in an attempt to make the Morg texture a little more realistic. Don't know if I had succeeded. What do you think?

Comments (1)


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Homus_Artistic

9:22AM | Thu, 07 August 2008

I like the way the metal parts turned out. The part of the electronics in the face seems a little flat. I will try adding depth with a bump (displacement) file.


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