Sun, Jul 7, 5:41 AM CDT

ToughGuy

Blender3D People posted on Oct 11, 2008
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Description


Just created this to build up my portfolio. Skin tones were all created using a procedural method through blender's extensive materials features. Same for the eyes. No external textures/UV maps were cut, graphed, hurt, mamed or used in the production of this image. I think I still need to rework the Lip texture.

Comments (2)


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lyron

4:48PM | Sat, 11 October 2008

Great work!

)

DukeNukem2005

11:04AM | Tue, 21 October 2008

This is a very beautiful and very nice work of art!


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