Mounts of Malaga by polimorfer
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Description
Well, this is a more clasic image; I make it to test a new technic to get a "haze effect" in landscape (to change the texture color with the distance without to change the object visibility)
I dont like, for this effect, enviroment object because they give some problems with the alpha channel.
I wait for your comments. Greetings.
Comments (10)
dandavis
This is some beautiful work poli! Thanks for posting! Only thing I see is that the texture looks a little stretched in places on the hills in the background. All in all, very nice!
strata
Very nice composition. Did you make the floral your self? :)))
Calseeor
this is very well done. Beautiful plant life. Nice fog too.
polimorfer
Yes Strata, there are three object only. Grass is made with a Hair Department plugin and duplicated. Bush is only one face of a extrude object, put into a particle emitter, duplicated as instance ten time and I apply it a texture with a Alpha channel in order to make more irregular the edges. Flowers are a modified lathe object (< 360) with very few polygons, put into a particle emitter and duplicated. All the plants are low resolution object, but look well with the distance. Thanks for your comments.
Erik0815Erik
great way to make a scene - the experiment with the haze is working - GREAT!!!
kaiservr
Looks great, I really enjoyed the tutorial as well, hehe..I think its great that you explained the process.
drzorn
Very nice! hairdepartment rules :)
FAKE
I also work on haze-fx but never get that result... EXCELLENT! How long did it to render with and without haze??? ThanX! ~{o;)
Elentor
Polimorfer, I love you. Truly. =****
Nod
This is really nice. I love the plants. They are really well done. The haze is good too. :)