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Space Shuttle (please comment)

Lightwave (none) posted on Apr 30, 2002
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Description


the 'space shuttle' was made in Lightwave by me it was 3 different parts, like layers, which i put together in bryce it's available for download if you want it, but it's just a testing stage, i'm still trying to get the hang of Lightwave by myself since i can't find any tutorials for version 7 :p the nebula thingies are just spheres with a 'nebula' texture from bryce :p please comment and criticize, i don't think there's any other way i could get better at this it's a lot harder than i thought, modeling spaceships :p

Comments (11)


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Calseeor

4:40AM | Tue, 30 April 2002

not a bad attempt at all. The design of the ship is pretty cool. I think once you get some texture on it, it won't look so "50's sci-fi". I like the dented look of the metal, as if it is some soft metal that had been hammered.

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RaysOfLight

4:58AM | Tue, 30 April 2002

making a texture for it was one of my goals i composed it the wrong way though, i should have done it so i can have a separate texture for the wings, separate for the bottom and separate for the top oh well, that's all coming up :p

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foleypro

6:25AM | Tue, 30 April 2002

Excellent can you smooth it a little more and why not go and download all the tuts you can find for 6.5 instead for now until the tuts for 7.0 start coming in...

Guillermo

8:59AM | Tue, 30 April 2002

The background with nebulas is great!!! The textures on the spaceship are really cool, did you do them? if you did, great work, if not, great work too ;-) I like the shuttle, try to add more details like panels, some position lights,... Finally, check this out, dont worry if the tutorial is for 6 or 6.5, works for version 7 too. "http://members.shaw.ca/lightwavetutorials/Main_Menu.htm" Hope this helps ;-)

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RaysOfLight

9:03AM | Tue, 30 April 2002

alrighty :) i'll have a look at it soon as i can thanks for the comments :)

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DeaD

9:34AM | Tue, 30 April 2002

Sorry but your picture is "b" class of rendering industry. Maybe i'ts your first time on lightwave but this is not so impressive...

dandavis

3:12PM | Wed, 01 May 2002

Hey Ray, don't get discouraged by negative comentary. Maybe you are new, maybe you aren't but the main thing is you are trying. There are so many people out there who have no idea what it takes to make a descent 3D model. I think your on the right track! :) Keep on rendering my friend.

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Moebius87

6:00AM | Thu, 02 May 2002

RaysOfLight... don't worry about how people react to your artwork, the important thing is that you are learning and that you are enjoying this art form as a means of expressing yourself. I agree with dandavis, I think that you are definitely on the right track! And if you ever need some help or pointers not covered in any tutorials post it up in the LW Forum. Almost everyone there will offer a helping hand. :o) - Cheers! M

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RaysOfLight

6:25AM | Thu, 02 May 2002

alrighty :) thanks for all your comments people i really didn't expect this much response heheh

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racin-jason

8:31PM | Fri, 24 May 2002

Very very commendable my friend - yet another example of you daring to try another 3D program, and Lightwave is no easy piece of software to use. As both Moebius and dandavis wisely stated, pay NO ATTENTION to the ranting of trolls who zip in, rip your efforts apart in public, offer no help or advice, and leave feeling 'oh so superior'. I've no use whatever for such thoughtless individuals, and I make a note of their handles in a book beside my computer - so that I never honor their work with a comment - good or bad! Your efforts at trying to construct a spaceship with Lightwave places you in a wonderful new and exciting learning arena. Hat's off to you my friend because you try, and you share with others all your efforts.

Michael Solomon

2:02PM | Mon, 10 June 2002

Hi Ray, I must agree with the others. (except DeaD) Space Shuttle is very good. Trying to use light wave is no small task. Using textured sphere's as nebula's is a great idea. You might try blurring the edges of your engine flames. Great Work


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