Tom Peters is an illustrator, graphic designer, and writer. His early career included serving as Technical Illustrator at Interstel, subcontracting to NASA, supporting several projects related to the Space Shuttle.
Tom served as the Technical Editor for Digest Group Publications, as well as providing many illustrations within the DGP product line, producing material for the TRAVELLER RPG.
Tom has provided art work for almost every version of Traveller, including MegaTraveller, Traveller: The New Era, Marc Miller’s Traveller, and GURPS Traveller.
In addition to his illustrations for Traveller, Tom has provided art work for West End Games’ TORG, Game Designers’ Workshop’s Traveller:2300 (later changed to 2300 A.D.), Space:1889, and Challenge magazine , FASA’s Renegade Legion, and Battletech games, among others.
Tom’s involvement in the Game Industry continued through the ’90s, moving from the paper and pen field to computer gaming. He joined Virtual World Entertainment, Inc. In 1992 as an artist, working on concept art, interface design, and visual game development. He then migrated to graphic and marketing design and finished with the company as the Marketing Art Director. His completed computer game projects include TESLA BattleTech and Red Planet, Microprose’s MechCommander, Hasbro Interactive’s Axis and Allies: Iron Cross, and Microsoft’s MechAssault.
As a freelance Illustrator, he has provided cover paintings for acclaimed authors Sharon Lee and Steve Miller’s Liaden Universe Companion 1 and 2, as well as two of their Chap Books. He has worked with Science Fiction author Allen Steele on the visual and functional design of the spacecraft in Steele’s novel Spindrift.
Tom currently lives in Illinois, just west of Chicago, with his wife, Diane, and 4 semi-autonomous Greeligs. He works as an Adjunct Professor at DuPage Community College, teaching Adobe Photoshop, Illustrator, and other digital graphic tools, and continues his career as a graphic artist and illustrator.
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Comments (13)
StarGazer9
Fantastic!
geirla
Very nice! Great realism on the Argosy ships. And the Martian terrain. can't wait to see the next one.
DaiKepler
Breath-taking! I particularly enjoy the maneuvering thrusters on the docking module. Brilliant work!
dbrv6
Great render and development of the models and textures.
tainted_heart
Absolutely fabulous work!
arcas
Y'know, I kinda thought you were done with the last version, but your added refinements definitely give it a total polish. The Mars surface here is vastly superior. And the refinements in the details... including modifying the position of the AE35 :) ... are just great. This is one of the nicest works you've done all year, IMHO. Have you considered offering prints? I miss the dreams of the 50-70's, when it seemed like hoping a tourist craft to Mars was only a few decades away. Thanks to the effects of deregulation and greed I'd say the dream of Mars is dead. At least for another decade. We'll have to scratch our itch by viewing planetarium simulations... that is if planetariums don't get cut as unnecessary earmarks... Thanks for revisiting the dream, Tom. We may never get there in our lifetimes, but we can share a vision of what it would have been like. sigh I miss Arthur.
zhaanman
Amazing detail in the design a very cool craft and story behind it!
DAVER2112
Excellent work!!! 5++++
imaga
Estoy de acuerdo con arcas, el refinamiento y los detalles de esta imágen, la hacen mejor que la anterior que mostraste, es un gran trabajo, muy bien hecho!
Pagrin
Excellent work. I'm looking forward to the next one. Pagrin :-)
Mat_3D
great image I love the planet surface.
chimera46
I love the idea and great execution here, I love how makes completely takes up the frame as well.
Iguana9
Really amazing detailing on the ship and the surface of Mars is absolutely priceless. That had to take an awful lot of work. I thought there were no clouds on mars, but it looks really wonderful and complements the image, so what the hell.. Great job.