David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (8)
foleypro
Excellent modeling and your vision is real close to real as we will get...
johnpenn
Look at all those parts! I'd go nuts with a model like that. Good job. Tip: If the dark gray shadows bother you, you could do a mask render and use that as a guide for where the star field goes.
3DKiwi
This is awesome David. Go for the realism and stick to to your guns. Guess you must have more than 1 'puter. One for the long renders and another to work on.
airflamesred
comment#8 why dont you just carry on these are excellent
shayhurs
Spectacular as usual. I wonder though if there are still too many stars in the background due to the reflective Mars surface and the Sun? Man, you rock!
zhaanman
You know I was just browsing through to see what was new and all the artist different work and I saw this last night but I just book marked it in my mind to check out later. Well It's later and my god man it was worth it! This is really beautiful work I'm new to this CGI modeling and textures and all the lingo, but I've done my fare share of drawings and I know a Beautiful piece of work and love for it when I see it and MAN this is it! Your attention to detail and realism is obviouse and with anything you love its NEVER easy. like with all the work I find here that stands out for me I must ask with your promition can I put your work on my file sharing machine KaZaA? I would of course put you as artist and your address to your gallery link so others who have seen this piece can come for themselves to see all your work. My E-Mail address is zhaanlover2@hotmail.com please let me know if this is ok.
Pelican
Okay I read your statement above, if not I would have asked comment2# but now I think you'll find a solution soon. I was just looking for something new and I saw this model. Your model of a mission ship to mars. I like this very detailed starship cause I think it looks like a ship have to look like if we talk about a mission to mars in the nearest future.... so in this sense very realistic !!
DMFW
Remarkable modeling and a wonderful image. The effort you must have put into creating the ship has really paid off.