Sun, Dec 22, 1:27 PM CST

*~~,,Caldemon,,~~*

ZBrush Creatures posted on Nov 18, 2008
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Description


Hello, This is my latest doodle in zbrush (unfinished) but wanted to post up my modeling/sculpting and texturing progress for anyone intrested. The horns Im going to change and rework the jaw area,any other ideas are welcome:) Thanks for looking and any previous comments, catch you up when I can. cal

Comments (129)


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stukes

8:22AM | Wed, 19 November 2008

Awesome job Cal. Wouldn't mind seeing the horns similar to an elands'.(Spiral-like) Eric

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texboy

8:56AM | Wed, 19 November 2008

looks great!! keep up good work and prosper!!

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Fidelity2

9:07AM | Wed, 19 November 2008

Very cool. 5+.

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G_Mansco

9:52AM | Wed, 19 November 2008

Impressive work, you really manage this program so well ;O)

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Arquitekto

10:22AM | Wed, 19 November 2008

Fantastic creature

frymarkdesign

11:39AM | Wed, 19 November 2008

oh wow just phenomenal

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j-art

11:53AM | Wed, 19 November 2008

Cal, this is an awesome scuplt! Love it!!!

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Mondwin

11:58AM | Wed, 19 November 2008

Spectacular!!!!!!!!!!!!!!!!!Bravissimo!V:DDD.Hugsxx Whylma

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Nanothect

12:06PM | Wed, 19 November 2008

Numero Uno!

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ragouc

12:07PM | Wed, 19 November 2008

Great work. Very good character face.

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fpicini

12:14PM | Wed, 19 November 2008

Great stuff Cal. I really need to learn zbrush. I finally got the new version for Mac v3 for my office. I have version 2 for home but cannot upgrade with the second allowed license because it only works in Leopard and not tiger and if I upgrade many of my apps will be useless until I upgrade them costing way to much money now. The version 2 is very flaky using rosseta in tiger on the mac. But when I see your stuff i'm always amazed how great you are technique wise with the app as well as texturing lighting and as always, coming up with cool characters that knocks my socks off. Keep up the great work Frank

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Sylvia

1:37PM | Wed, 19 November 2008

Ahhh!!! ~Stunning~ So Unique & Special Art... OUTSTANDING!!!

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RetroDevil

3:01PM | Wed, 19 November 2008

awesome!!! very cool character..

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photogmark

3:24PM | Wed, 19 November 2008

no idea how you could improve these, he looks great.

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mickeyrony

3:57PM | Wed, 19 November 2008

Always your works my friend sublimates. Very top-of-the-range. Cheer and mile mercies ((5++)) Toujours sublime tes oeuvres mon ami . Très haut de gamme . Bravo et mile mercis ((5++))

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werun

4:07PM | Wed, 19 November 2008

Excellent work!

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Zenjunkie

4:15PM | Wed, 19 November 2008

Your work never ceases to amaze me. I hope you do this professionally bro, because I have seen far worse from others who are playing that game.

)

missgrin

4:19PM | Wed, 19 November 2008

Awesome job...

)

woodant

5:00PM | Wed, 19 November 2008

Astounding.

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steve100

5:01PM | Wed, 19 November 2008

First class work Cal, always a pleasure to view your work. I will be in touch soon.

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PhilW

5:20PM | Wed, 19 November 2008

Wonderfully done - I love the lop-sided expression and the overall look!

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Porthos

5:34PM | Wed, 19 November 2008

Terrific!

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chrispoole

6:31PM | Wed, 19 November 2008

First class Calum, I rate this your best to date, the rendering detail in the the BRHC is superb, although the horn material looks a bit non-organic IMHO, not that I've ever seen a demons horns you understand. I think he would look fantastic with a few self mutilation stitches, studs and staples and maybe a scar that bridges the left eye ;,)

)

Raddar

7:12PM | Wed, 19 November 2008

Looks incredible.

)

Black-Carrie

11:46PM | Wed, 19 November 2008

Great job! Fantastic done!!!!!

)

Nexus_Mind

5:27AM | Thu, 20 November 2008

Nicely done!

)

Raven78

11:57AM | Thu, 20 November 2008

Outstanding work!

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FS

12:43PM | Thu, 20 November 2008

Absolutely stunning work!!!!!

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dbrv6

1:39PM | Thu, 20 November 2008

Ideas: If you want to build a skull that could really support those massive horns then build up the brow and the area between the horns and have it fade back along the skull - creating something of a angular shape as the skull fades back. When you build the chin, push it forward to balance out the more elongated head. Strengthen and re-enforce the neck by making it larger for the head and with a heavy ridged almost armor set vertebrae that is visible under neath the skin.

)

RAGraphicDesign

5:19AM | Sat, 22 November 2008

Great look:) I love him... ........But if you do not want to modify too much the form of the skull you could only reduce the measure of the horn.


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