Thanks for showing an interest in my images. I'm a single dad in my mid fourties living in a small town just outside Reno Nevada. Besides raising my daughter (9) I'm an avid 3d max and photoshop user. BIO I started messing around with 3d programs after I got ms and had to retire.I used to play blues guitar but that ended when the MS started effecting my hands. I also was painter but on a large scale. The average canvas size was 14 feet by 48 feet... I was a billboard painter :) at least now I can keep my feet on the ground to make a picture. Besides my work here you can also see my work in the board game Duel Of Ages. Check it out here duelofages.com
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18" X 24" and 22" X 28"
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Comments (7)
Django
Looks absolutely great
gerberc
Wow, fantastic! I'm not a Max user but I wonder what technique you used to get the pebbles on that beach and if it could be used with other renderers as well. Great work anyway ...
dandavis
Wow Lon, I really like this picture. I've been staring at it for some time now trying to figure out how you do this. It seems to be a composite of a couple of pics or more. Am I correct? There are two palms in the center that don't convince me. There is so much visually in this to digest that it overwhelms me. The colors are so well thought out yet something just isn't right. It all makes my head spin. I guess i'm going to just leave it at "I really like this"
magicpixel
Speachless,.. Well done!
KAP
Nice work Lon...let me see if I can guess how you did some of this...most fo the pebbles are a produced using a plane with a displacement image..you threw some "stones" in to offset the uniformity of the diplacement map. some of the trees are done the same way. then you added a combo of 3d trees (or leaves) and 2d plaes with tree maps and masks....correct??? Great job either way!!
Laminator
Blimy, thats good.
Fire_Child
i'd agree with kap about the displacement work with the pebles, the texture dosent look all that good tho, try also adding a bump map and render with a different buffer? and for the rocks that u added seperatly, possibly too shiny :s, and some trees look as tho it was also displacement too, but it looks good tho, keep up the good work :)