Rock Generator by dburdick
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Description
Vue7I: I think I found a workable solution for creating larger rock materials. The goal here is to create large distinct rocks which can be used in combination with other materials and renders quickly. Of course, you could do something similar to this with procedural terrains. However, using displaced materials on standard terrains is about 5X to 10x faster compared to baking in rocks via procedural terrain formulas -- and you get the added benefit of easily creating distinct colors for the rocks.
Comments (19)
missgrin
Looks great...
wabe
Looks very interesting again. And very good too, not to forget that.
Monsoon
Ooooooooooohhhhhh.............!!!!
lululee
Outstanding!
Vege-Mite
Hi David, I'm having a LOT of fun playing with my copy! Thank you. To others having a look at this; I say HIGHLY recommended.
bruno021
Looks great and very natural, Dave. Is this part of your product, or something new you're working on?
dlk30341
XLT work!
chippwalters
Nice idea. Look forward to seeing the finished product.
jgmart
WOW - I really like this!
andrewl
Stunning effect :)
liltawen
This is great. Anything to speed things up!
FrenchKiss
Looks really fantastic!
MarkHirst
That looks terrific, is there a tutorial or product on the horizon here?
Miska7
It looks very good! Nice work.
chrispoole
This looks really effective Dave, I still prefer the displacement ones, but the bumps would be OK in the distance without the overheads.
castaneda
Have to give it a try, if I understand it correctly
GaryMiller
Awesome. I am gonna have to get this.
Vagabund
Very interesting! Thanks!
TH
Aaaaah... that's what you meant in a comment you made... Great Idea