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cloud-city

Mojoworld Landscape posted on Feb 10, 2009
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Comments (7)


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3x3

4:03PM | Tue, 10 February 2009

lovely creation 5*

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prutzworks

5:19PM | Tue, 10 February 2009

cool concept, a bit pitty of the cloudbanding (maybe woz have a tip) I think it took eons to render this scene

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woz2002

5:49PM | Tue, 10 February 2009

Good image Lumi. The clouds pixelation should be able tobe resolkved by cranking up the reliability factor. Mouseover the control & have a quick read of Dmys tooltip :) Cool terrain formations...lots of detail in there. Shame the lighting on the dysotopia blocks is shaded (looks a bit flat IMHO). Hope you get the chance to re-go at this :) Note: Increasing reliability will increase rerndertimes.

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wirepaladin

11:56AM | Wed, 11 February 2009

The 'Volumetrics>Cloud Editor>MinStepSize' and 'Visibility' parameters are important, too. Clouds are big things and are usually pretty far away, so larger values there may eliminate unwanted detail while actually making render-times faster. Slav is the Cloud God - he may have better advice. Keep experimenting!

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JAYBEEH

7:02AM | Fri, 13 February 2009

Cool concept!!....I agree with Woz...buildings would benefit from a bit of lighting.....Love those clouds!!....Great work Lumi!!

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Alex_NIKO

8:06AM | Fri, 13 February 2009

Interesting idea...

claudia02

1:26PM | Mon, 16 February 2009

Cool !


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