Wed, Nov 20, 12:18 PM CST

dodeca-what

Bryce Abstract posted on Feb 20, 2009
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Description


Truly, I swear this started as a topmod dodecahedron; then edges and faces deleted, split and joined; then saved a base; then base into a shell with holes (striped glass material); then base into the same shell with opposite holes (blue glass). In Bryce load objects, align, assign materials, add infinite plane of shiny metal, add a single light inside the objects and render! It's a dodeca-what! Enjoy!

Comments (11)


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Burpee

8:23PM | Fri, 20 February 2009

Tell me that I'm not seeing as many polys as I think I am. Wowzers Jim! How long did this take to render?

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DAM3D

10:31PM | Fri, 20 February 2009

It's like a modern-day Widget....thingy... hehe! I love it! Very different! Pretty!

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ralphwarnick

10:31PM | Fri, 20 February 2009

Always interesting.

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KamenRX

12:57AM | Sat, 21 February 2009

Beautiful! Using as wallpaper!

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LivingPixels

3:10AM | Sat, 21 February 2009

Now thats something you dont see every day excellent work!!!!

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neoexcello

3:21AM | Sat, 21 February 2009

Truly cool. Don't know bryce at all, but it darned good art, and it engages the eye and the mind.

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ThomasMacCallum

3:30PM | Sat, 21 February 2009

Superb - pretty darn cosmic if you ask me.

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supermarioART

5:56PM | Sat, 21 February 2009

Very beautiful work and outstanding render Jim!!!

vangogh

7:45PM | Mon, 02 March 2009

It’s a dodeca-what!....why, thats exactly what I was thinking that I was seeing.....huh? All kidding aside....you really know how to make Bryce and Topmod shine....very nicely done!

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5391151

3:57PM | Mon, 06 July 2009

very interesting

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gonedigital

11:03AM | Thu, 20 August 2009

Wow! Very cool. I don't even know how to do any of those things that you said LOL!


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