Sleep Chamber Re-post by nicodemia
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Description
I altered the camera angle a tad but still got some distortion. My main problem was trying to keep the composition the same without forcing the perspective so much. Well its slightly better.
Comments (4)
Erik0815Erik
the cameraangle is a hard thing to handle, I think - I now allways use a camerobjekt, I can move, thats easier than the camermover in the window :-)
3DKiwi
Nice work & lighting.
tattie
Like the Image - Camera Angles are important and I think that 3D Artists would benefit from Photography 101. Tips dont just think about Camera angle think about Focal Length as well. Technical comments on this work: I am getting confusing messages (well my brain is) on Scale - the wall tiles and flooring seem to be in different scales. The Vol lighting in the Pod is particularly good - I bet that this gave you quite a render hit -
nicodemia
Cheers tattie. ive only just noticed that. the proof really is in the details!