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The Windowseat

3D Studio Max (none) posted on May 18, 2002
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Description


I wanted to model a set of curtains and this happened

Comments (5)


Lon Chaney

9:37PM | Sat, 18 May 2002

Very nice textures. Nice work

magicpixel

4:37AM | Sun, 19 May 2002

Yup I'll agree with Lon, Really nice textures, great composition (Like all your work). Well done. :)

rovert

7:36AM | Mon, 20 May 2002

I would have to disagree about the textures. Everything looks the same. Add some real texture, bump maps, specularity maps. Soften your lights and use the window to cast some light into the room. I do appreciate the time and effort you put into the detail, keep it up.

nitro115

7:13PM | Tue, 21 May 2002

Wonderful picture... maybe the floor is a bit too much reflective, but it's matter of taste. Great work! Bump maps wouldn't do any good in this image, all furnitures, glass work, etc. are smooth in reality. Leave it as is.

)

bobbystahr

11:11AM | Mon, 23 December 2002

lovely render,it's t'me, a question of scale,for example the bars on the windows look kinda fat if you get my meaning,bumps,well i agree,no need with the types of materials with the exception of the drapes which could use the hint of a weave,unless of course they're plastic.


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