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The new mill

Cinema 4D (none) posted on May 20, 2002
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Description


This is my most recent school work. It a renovation of a mill into a small research centre. I will send an entire picture of the building later. It's the first time that I use C4D for an architecture projet. I realy would like some comments! In this pisture, I don't like the edge of every volume like the stones and the wood cladding part, is someone know how I can do to make them more irregular? ThanX.

Comments (3)


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Erik0815Erik

11:26AM | Mon, 20 May 2002

This is a great pice of work and hard to give advices without lookin like a grumbler :-) ... to give a bit of irregularity to your textures, you can use the diffuse-channel with a shader like noise or turbulence or you use dirtynuts (free plugin) - you can also use different textures and/or layered textures (you need ne alphachannel for this) --- what are these things on the windows?

Math

11:45AM | Mon, 20 May 2002

These things on the glass are leaves shaped etchedglass. Thanks for the comment and for the advices! Oh I forgot to say that this picture took 39 hours to render! :) Thanks for the rating too.

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strata

3:45PM | Mon, 20 May 2002

There is an article in the latest 3D World upon this matter. And its done in Cinema. I think your image works real nice as it is, but hey, when are you really satisfied? Nice job. :)))


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