Sat, Oct 5, 2:16 PM CDT

Lizardfolk Druid Spread

Cinema 4D Fantasy posted on Apr 24, 2009
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Description


A wide image of Frill, my Lizardfolk Druid, running forward casting Plant Growth. As for the render in Cinema4D, I still can't figure out how to get an alpha channel upon export with the PNG. I think I can multi-pass it, but it still won't have proper transparency ... can anyone help me? And even though it sounds cool, she can't actually cast in combat without drawing an attack of opportunity, so the barrier would be in place well before the enemy got there- though Frill is not impaired by her own spell, of course, and further less with Woodland Stride. 3D fanart of the species from Races of Faerun, under Minor Races.

Comments (8)


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ragouc

7:15AM | Fri, 24 April 2009

Cool character. Well done.

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zerokenshiro

8:39AM | Fri, 24 April 2009

woooooow. Considering the WIP texture was already awesome, the final piece is even better. Did you custom made the texture on the armor? 5++

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vash99

5:59PM | Fri, 24 April 2009

wow very well done drizzt and eleminster would be proud to fight beside him

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ButtercupSaiyan

12:36AM | Sat, 25 April 2009

Her ... No, the texture on the armor isn't custom although a lot of the postwork highlighting (nearly invisible at this size) is. I tried using an emboss filter on the inlay part of the texture, to no success, and decided to do it manually instead.

gizmee

7:24AM | Sat, 25 April 2009

This looks really great...fantastic work!! :) Are you using advanced render or vray with C4D?? Maybe I can help you with that transmap problem. But tell me first about your render engine :)

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jayjaykirby

2:28PM | Sat, 25 April 2009

awesome work!

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eyefil

3:48PM | Sat, 25 April 2009

Really nice!! I like your postwork. Did you buy cinema4D? omedeto!(Congratulations!).

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e-brink

6:28PM | Sun, 05 July 2009

Brilliant character - very good work indeed!


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