Makeover: Aranée! by NetWorthy
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- One 75% white spotlight with deep shadow mask, placed high and angling down to simulate the sun;
- Three 20-25% very pale blue spotlights arrayed around the stage, beam coverage angled to 150 degrees, and pointing down from treetop height to simulate reflected sky ambience;
- Two 10% very pale green spotlights, beam coverage angled to 150 degrees, pointing up from ground level to simulate backscatter from the grass.
- questar sets (get them all!) HERE. Wonderful metal shaders, I used them for Aranée's weapons and other metallic gear, clasps etc.
- georgehaze set HERE. several sets at once, including photorealistic metal surfaces (including modern hi-tech metals), and a really great leather / shiny cloth set. I used the leather and shiny cloth for some of Aranée's clothing and gear.
- joelegecko set HERE. A lot of intersting toon and anime stuff, but I REALLY use the heck out of the velvet shaders for clothing. Here, I used a slightly modified velvet shader for her shirt.
- marianne sets HERE. One set has Supershine colors and the other set gives a shiny topcoat for existing mats and textures. I used the topcoat shine shaders for her eyes - the ONLY shader I've found so far that makes realistic-looking eyes in D/S.
- And of course, don't overlook the D/S builtin shader presets found in the STUDIO folder: I applied the D/S shiny metallic shader to her hair prop and voila - hair with realistic looking highlights!
Comments (35)
CleonXXI
Outstanding character, great lighting and composition!
PSDuck
Ver nice makeover! She has a bit more elf to her, I think.
simbajessy
Beautiful scene Wonderful render
gendragon
Amazing scene!
RJS
Subtle, yet potent! A definite improvement! She is still recognizable as Aranée, yet the improved textures add more visual depth, just as you have been adding "depth" to the character in the narrative. Bravo!