Sun, Nov 17, 3:08 AM CST

Something On My Mind WIP 2

ZBrush Work In Progress posted on May 25, 2009
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Just a little more work. This thing has been a pain. My workflow consists of me jumping back and forth between ZBrush and Maya. At some point I must have merged a bunch of vertices in Maya and wound up with an ugly mess of triangles which later resulted in rebuilding the mesh, which, following that, resulted in an exploding mesh in ZBrush. Im back on track now, but I think Ive reached a point where I want to add fine details, but have one subdivision left that would put my mesh over 10 million polys. I think 10k faces was too many for a base mesh. Moral of the story, don't put too many polygons in areas you don't need them. Crits and comments welcome.

Comments (22)


)

popeslattz

9:56PM | Mon, 25 May 2009

Grinning melting death it looks like. Poor little co-joined twin. Nice ZBrushing!

)

Miles Obrien

10:12PM | Mon, 25 May 2009

disgusting... i give it 5 stars.

)

phil01

10:28PM | Mon, 25 May 2009

Very nice your modeling

joaq

1:19AM | Tue, 26 May 2009

Outstanding modelling!Bravo!

)

wliebtposer

3:30AM | Tue, 26 May 2009

amazing work

)

Styxx

7:55AM | Tue, 26 May 2009

This is so disturbing!! Your persistence has truly paid off!

)

thecytron

8:53AM | Tue, 26 May 2009

AmaZZZZZZZZzzzzzzzing modeling work!

)

luoyx2008

10:45PM | Tue, 26 May 2009

COOL!!!

)

calum5

6:55PM | Tue, 02 June 2009

lol..great stuff mate:)

)

JAYBEEH

3:06PM | Sat, 06 June 2009

That's gotta be a full blown migraine!!....^_^.....Excellent work!!...I still have'nt figured out how to keep the poly count down when adding more detail.

)

enigmaticredfrog

8:33PM | Tue, 09 June 2009

Once ZB 4 comes out the jumping back and forth should be integrated so no more headaches... we can hope.

nivrad26

12:38PM | Thu, 25 June 2009

Interesting ...

)

RetroDevil

12:27PM | Sat, 27 June 2009

awesome!! very cool idea and well realised..cant wait to see more

)

Viral Imp

10:36AM | Sun, 28 June 2009

The little guy reminds me of a character named Feces from the comic book "Lobo". Very nice work!

Botticelli

6:35AM | Mon, 29 June 2009

It's amazing! If I were you I'd add in the last necessities, like the nasty little thing's eyes and call it good on the mesh. Then add in more details in texturing stage. If you ask me the model is already complex enough. Your work is great and when this is done it will be incredible.

)

blankfrancine

10:42PM | Mon, 29 June 2009

I have a creature like that on my head,too.Looks like a lot of work, but definitely worth it.

heartblue

12:29PM | Mon, 07 June 2010

oh what a .... hell man this is terrifying thinking in such an idea makes me nervous when you have a creature like that inside your mind!! i think that could be possible ...damn !! great work

)

DukeNukem2005

9:23AM | Fri, 25 June 2010

This is an excellent!

)

tiff666

3:36AM | Thu, 25 November 2010

How weird is that??? Love it!!! ;-)

)

beachsidelegs

5:28PM | Sun, 10 July 2011

WOW This is mind blowing........Awesome image and alot of hard work looking at the detail in it already...you are very talented :)

)

mandala

6:35PM | Tue, 18 September 2012

awesome digi sculpting! full of expression and very impressive.

)

Jordanholmes

2:35PM | Thu, 10 December 2015

Ouch those problems sounded as horrid as that thing on his head 😀 Amazing modelling here. Well done for persisting and not shelving it. Great job!!


1 704 0

01
Days
:
20
Hrs
:
50
Mins
:
01
Secs
Premier Release Product
PU dForce Short Dress for GF 9
3D Models
Top-Selling Vendor Sale Item
$13.95 USD 50% Off
$6.98 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.