BobbyStahr aka Robert Purves was seduced into computers late in life(age 45) by a free Amiga 1000 that I needed to transcribe music with. When that was done one thing led to another and 18 months later due to a need for speed and Imagine porting over I jumped to a pc. Never looked back happy to say. I play no games, have no business software, just art and music. BIO I use Imagine a lot, Photoshop quite a bit, Vue6I PLE a bit also, and have played a bit with the free ver. of Cinema4D, and am recently enamored of the new TG 3 Free. I also write copious amounts of music in an awesome and inexpensive music writing software called MelodyAssistant, available at http://www.myriad-online.com The hyphen is part of the URL. Highly reccomended to anyone,musician or not. I got into art from sports at an early age when I discovered I was more into cooperation than competition...my mission statement is" Never go straight.....Go Forward...."
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Comments (8)
MagikUnicorn
Sweet !!
gsayers
This is a good experiment. I've played with TG object imports, and wasn't as successful as you. My comment on composition is that it looks a little symmetrical and it seems to me to be quite odd to have a crossroads with commercial buildings with so few buildings on the other corners. The road is a little off-putting also, no dirt, litter or markings (especially as there's a traffic light there). The kerbs look quite low to me and occupy a bit too much of the image. Personally, I'd try to show off TG's wonderful atmospherics, and turn the camera another 20 degrees to show distant hillsides. Sun angle is almost flat at 45 degrees on the shop-house and the shadows again add to the symmetry which I think you should try to break up. Texture on the roof of the corner shop-house appears to be very dark especially as it is in direct sunlight. Congratulations on the effort, please take the critique as encouragement, as this has lots of potential. Gary
lyron
Very cool work!!!
bobbystahr
Thanks for the input gsayers...in all honesty I wasn't really aiming for realism in this WIP as I was just trying to break TG2 and failed....happily. The building you mention came with a one piece texture and I haven't figured out how I'm gonna change the parts that don't look right as yet...may have to re-make the texture that came with the model. I'm often the dude recommending more dirt and clutter to give a scene a less CG and more real feel so I know where your're coming from. If I continue with this particular one I have great plans for dirt and clutter, assembling blowing newspapers , tin cans, plastic bottles etc in a trash dir atm.. ...
balogo
Very cool this work (textures with imported objs in terragen2 are very dificult) congratulations for your experience.
deevee
Outstanding work my friend, continue the experiments!
DeathTwister
Sweet beautiful work my friend, WOW sorry have not posted on peoples work or have been posting, but was very sick again for a while and getting back up on wobbly legs now /smiles..So if I miss some posts, please forgive, I'll get to them soon as I sooooo far behind and believe me I love and miss you all very much. /hugs Maylock
Thelby
Kewlness!!!