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Small Town

Terragen Urban/Cityscape posted on Jun 03, 2009
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Description


This started as a project to test the number of complex models TG2 would handle I imported the corner bldg and it worked well so I built the street corner in Imagine in 2 parts, the middle and a 2 lane strip at cardinal points of the center piece, and added a coffee shop and firehall from my Imagine dir. and my bungalo and tin garage to complete the scene...comments welcome...thanks for stopping by.. ....

Comments (8)


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MagikUnicorn

8:05PM | Wed, 03 June 2009

Sweet !!

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gsayers

11:23PM | Wed, 03 June 2009

This is a good experiment. I've played with TG object imports, and wasn't as successful as you. My comment on composition is that it looks a little symmetrical and it seems to me to be quite odd to have a crossroads with commercial buildings with so few buildings on the other corners. The road is a little off-putting also, no dirt, litter or markings (especially as there's a traffic light there). The kerbs look quite low to me and occupy a bit too much of the image. Personally, I'd try to show off TG's wonderful atmospherics, and turn the camera another 20 degrees to show distant hillsides. Sun angle is almost flat at 45 degrees on the shop-house and the shadows again add to the symmetry which I think you should try to break up. Texture on the roof of the corner shop-house appears to be very dark especially as it is in direct sunlight. Congratulations on the effort, please take the critique as encouragement, as this has lots of potential. Gary

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lyron

1:31AM | Thu, 04 June 2009

Very cool work!!!

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bobbystahr

8:51AM | Thu, 04 June 2009

Thanks for the input gsayers...in all honesty I wasn't really aiming for realism in this WIP as I was just trying to break TG2 and failed....happily. The building you mention came with a one piece texture and I haven't figured out how I'm gonna change the parts that don't look right as yet...may have to re-make the texture that came with the model. I'm often the dude recommending more dirt and clutter to give a scene a less CG and more real feel so I know where your're coming from. If I continue with this particular one I have great plans for dirt and clutter, assembling blowing newspapers , tin cans, plastic bottles etc in a trash dir atm.. ...

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balogo

3:39PM | Thu, 04 June 2009

Very cool this work (textures with imported objs in terragen2 are very dificult) congratulations for your experience.

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deevee

4:50PM | Thu, 04 June 2009

Outstanding work my friend, continue the experiments!

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DeathTwister

8:40AM | Fri, 05 June 2009

Sweet beautiful work my friend, WOW sorry have not posted on peoples work or have been posting, but was very sick again for a while and getting back up on wobbly legs now /smiles..So if I miss some posts, please forgive, I'll get to them soon as I sooooo far behind and believe me I love and miss you all very much. /hugs Maylock

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Thelby

10:33AM | Sat, 06 June 2009

Kewlness!!!


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