Mon, Nov 18, 4:37 PM CST

EDUARDO

ZBrush Character Formulas posted on Jun 12, 2009
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Description


Head built and rendered in zbrush armour built and rendered in cinema whole thing put together in photoshop i would have liked to have rendered the whole thing in cinema but the head mesh was to high res and cinema was having non of it thanks for looking

Comments (12)


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thecytron

8:06AM | Fri, 12 June 2009

Stunning skin texturing work!

YorkBerlin

8:06AM | Fri, 12 June 2009

very nice char greetings York Made in Berlin

)

FlashbacksArt

8:22AM | Fri, 12 June 2009

Amazing detail and texture. I need to learn how to do this kind of thing.

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Rainastorm

8:30AM | Fri, 12 June 2009

Excellent work...very cool to build your own stuff!

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Half-Baked

10:11AM | Fri, 12 June 2009

Superb modelling and textures!

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rikomortis

10:44AM | Fri, 12 June 2009

great detail, nice work

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Fidelity2

11:45AM | Fri, 12 June 2009

It is really cool. 5+!

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MINTY1974

8:39AM | Sat, 13 June 2009

you should create displacement maps and export a low res version into cinema and still be able to keep your details. This will also allow you to add more detail elsewhere in your image without compromising your machines capabilities. Good work so far mate!

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elfin12u

8:42AM | Sun, 14 June 2009

WOW!!! This is amazing!!!!

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JAYBEEH

1:38PM | Wed, 17 June 2009

Excellent work!!.....Skin texturing looks Superb!!

)

GiveMe

12:55AM | Mon, 22 June 2009

Excellent work.

)

katy555

8:17PM | Wed, 01 July 2009

Beautiful composition, excellent colors…


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