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Dawn (the Day of the Storm)

DAZ|Studio Science Fiction posted on Jun 12, 2009
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Description


This image represents the last "normal" day of Lyssa's life in my little ongoing tale. The buildings are made by myself, with the help of a building construction kit that I have developed. Wouldn't mind some comments both on the image itself and specifically on the buildings...

Comments (13)


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Larion

11:24AM | Fri, 12 June 2009

Nice work!

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Fidelity2

11:29AM | Fri, 12 June 2009

It is really cool. 5+!

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9002434

12:01PM | Fri, 12 June 2009

Very interesting job. Bravo!!

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JSGraphics

3:41PM | Fri, 12 June 2009

Outstanding render! Very Well Done! I like it!

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Half-Baked

4:17PM | Fri, 12 June 2009

Nice work with excellently moody lighting!

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ragouc

3:07AM | Sat, 13 June 2009

Very good POV and pose.

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Seaview123

11:16PM | Sat, 13 June 2009

I really like your buildings. Since you built them yourself, and you've put this together in Daz|Studio, I'm impressed. I haven't seen a lot of modeling done in D|S, I didn't think it had that ability. Your buildings are mostly glass, and since their see-through, it's hard to make a convincing looking scene. I would have expected to see furniture and objects inside. While it looks very sharp, the scene would have been more convincing if you'd used a brick texture for the walls and minimized the see-thru parts. But its still a very cool scene, and any criticism I give is meant to be constructive. Please keep those images coming!

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Soobe

11:28PM | Sat, 13 June 2009

I agree with Seaview123 on the buildings, but I love the lighting

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kasalin

12:19AM | Mon, 15 June 2009

Awesome scene, composition and your colours are wonderful too :o) !!! 5* Hugs Karin:)

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lyron

3:53AM | Mon, 15 June 2009

Great scene!!!

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Magick_Lady

10:03AM | Thu, 18 June 2009

this looks fantastic :))))))))))))

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Darkwish

4:50PM | Fri, 19 June 2009

Your pic is really nice! Great! 5

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Tholian

1:28PM | Sun, 12 July 2009

The lighting, character and overall scene are superb and the mood goes well with your storyline. Just my "two-cents." The perspectives on the buildings in the background are a bit "disconcerting" as the sharp cutoff at image-eye-level is very distracting to my eye. It's just something that I would try to avoid in a composition. I must admit that I hadn't considered DAZ for modeling as it's feature set seemed a bit primitive to accomplish much of anything in that respect. A tip of the hat to ya for that accomplishment.


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