An experiment with DS3 by JasonZZ
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Description
This was an experiment to see if I could use DAZ Studio 3's shader mixer to catch shadows--it worked, as you see. The source files are one camera photo, a few DS3 renders--one with all lights on for the figure, one with just one to cast decent shadows, and one more for special effects--see if you can tell what I did. These were mixed in the GIMP, with a final layer of grain put over the top to make the photo and renders blend, if not seamlessly, then better than they would have (I have a really sorry excuse for a camera phone).
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